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  Big lot of 9v train sets for sale!
 
Hello everyone! For sometime I have been sitting on a pile of Lego 9v train sets that I had planned to set up, but never did. Time to move on! I'd like to sell everything as one lot, for $600US. Email me if interested, joe_botATverizonDOTnet. Here's (...) (14 years ago, 23-Sep-10, to lugnet.market.buy-sell-trade)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) Hmmm, it seems to me that any algorithm that can find the missing Type 5 lines (in order to create the dummy entries) should be able to find *all* of the Type 5 lines. Some missing lines is just a special case of all missing. So just include (...) (14 years ago, 23-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) Actually, no. That is indeed a long-term goal, but it is hampered by two things. First of all, it's a lot of work. Secondly, the current algorithm is actually useful to part authors, since it can visually highlight missing conditional lines. (...) (14 years ago, 23-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: NEW LEGO Forum.
 
(...) ZING! That is all. JOHN (14 years ago, 23-Sep-10, to lugnet.general, FTX)
 
  Re: NEW LEGO Forum.
 
(...) Right under the post if you use the web interface ;) Tim (14 years ago, 23-Sep-10, to lugnet.general)  
 
  Re: NEW LEGO Forum.
 
(...) Where's the "like" button on lugnet? (14 years ago, 23-Sep-10, to lugnet.general)
 
  Re: NEW LEGO Forum.
 
(...) (14 years ago, 23-Sep-10, to lugnet.general) !! 
 
  Legomaster Summer 2010
 
Hey all, I just finished up the summer series of shows in the County Parks called the Kids Kingdom (NJ). Here are some of the links to the photos: (URL) This picture is to funny! June 5th (URL) Cedar Brook Park> (Youtube Video) July 10th (URL) (...) (14 years ago, 22-Sep-10, to lugnet.build, lugnet.space, lugnet.build.mecha, lugnet.events, lugnet.loc.us.nj, FTX)
 
  Re: Geneva wheel or Geneva mechanism
 
Very clever! I myself have been playing around with those quarter circle bricks, great to see what you did! You are right, the mechanism works well, both directions! Eric Sophie Legomaster Biomechanical Bricks (14 years ago, 22-Sep-10, to lugnet.technic, lugnet.robotics)
 
  Re: Tipoca Outpost 930
 
I very much enjoyed seeing all of your recent works. Please keep building and posting your MOCs, they are always interesting to see. My offer still stands to join me during an exhibit so more people can enjoy your creations in person. yours, Eric (...) (14 years ago, 22-Sep-10, to lugnet.starwars)
 
  Re: Geneva wheel or Geneva mechanism
 
In lugnet.technic, Jetro de Chateau wrote: I now have a small movie on YouTube. I wasn't able to upload it on Brickshelf... (URL) Here is a link to my Brickshelf folder: (...) (14 years ago, 22-Sep-10, to lugnet.technic, lugnet.robotics)
 
  Re: NEW LEGO Forum.
 
(...) Super. So... why not talk here? (14 years ago, 22-Sep-10, to lugnet.general)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721
 
(...) Unfortunately it messes up unless you inlude FTX line breaks, or fixed code box characters (pipe). Unfortunately, both make it harder for people using email or newsreaders, so probably best to do it as you did, browsers can just click "View (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts, FTX)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) Sorry for that ;o) But (fortunately) here are very few twisted surfaces in LEGO pieces, so I don't think my tool has created too much havoc... (...) Problem is that at this low level I have almost no information about the intended geometry - I (...) (14 years ago, 22-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: Advice on hair pieces
 
(...) So do I... That's why I love Sculptris that has a wonderfully intuitive interface (but it does help to have a reasonably powerful machine). Meshlab is more austere and lacks documentation, but the few needed functions can be conquered without (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Advice on hair pieces
 
(...) reads the primitives correctly. What I meant about bad lines was that I noticed your tool does some checking for spurious lines; that must just be for lines between coplanar surfaces. (I could see this being a problem for highly detailed parts (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721  [DAT]
 
(...) Very interesting! (URL) I am not so much comvinced by the improvement for flat shading. Looks like we trade triangular artefacts in one direction with artefacts in the other one. But it drastically improves the very ugly condlines artefacts! (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts, FTX)
 
  Re: Advice on hair pieces
 
(...) Not sure what you mean - it doesn't check if a line has its ends properly ending on a surface vertex. (loosely related) I have a pending update for edger2 that check if the angle of existing condlines matches angle between surfaces. If the (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)
 
  Re: Why quads? Re: L(EGO)Draw parts - 4th batch
 
(...) I see. So what you really want to do in LDView is ignore the Type 5 lines (at least for smoothing) and smooth wherever there's no Type 2 edge lines between the triangles (and quads). (...) Did anybody ever did actually fix the parts though? I (...) (14 years ago, 22-Sep-10, to lugnet.cad.dev.org.ldraw)
 
  Re: Conditional lines on sloped wedge parts 43720 and 43721  [DAT]
 
(...) Ok so it's been a few years, but I took another look at this. Did anybody ever make a twist primitive? It appears like all you need to do is something like this. Don 0 Wedge 4 x 2 Sloped Left 0 Name: 43721.dat 0 Author: Donald Sutter 0 (...) (14 years ago, 22-Sep-10, to lugnet.cad.dat.parts)

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