| | Re: Lego model sales skyrocket thanks to David Beckham
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In lugnet.mediawatch, John Neal wrote: snip (...) I woonder if someone should send him like a soccer set or something... just to say, 'thanks!'... :) Dave K (14 years ago, 23-Jul-10, to lugnet.mediawatch, FTX)
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| | Re: GPQ - Generation: Puppy Quad
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Wait wait wait--I'm confused here, Eric. You're saying this is not a kitty? Very cute. (14 years ago, 23-Jul-10, to lugnet.build.mecha, lugnet.space, FTX)
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| | GPQ - Generation: Puppy Quad
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(URL) Generation: Puppy Quad A cyber mech fusion between Pilot and Animal Robot. (URL) Complete with Energy Core and Transformation Mode. (2 URLs) MOCpages.com> (URL) Brickshelf.com> Enjoy! Eric Sophie LUGNET Member #1051 (14 years ago, 23-Jul-10, to lugnet.announce, lugnet.build.mecha, lugnet.space, FTX) !
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| | Re: Lego model sales skyrocket thanks to David Beckham
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(...) Build it like Beckham! ===...=== :-p JOHN (14 years ago, 22-Jul-10, to lugnet.mediawatch, FTX)
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| | Lego model sales skyrocket thanks to David Beckham
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Lego model sales skyrocket thanks to David Beckham (URL) above, "Well, following Beckham's statements expressing his love for the tiny toys and admission that during a recent stay in Italy he occupied his time by building Legos exclusive replica of (...) (14 years ago, 22-Jul-10, to lugnet.mediawatch)
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| | Re: Taking shortcuts
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(...) You, sir, are the cad's meow:-p JOHN (14 years ago, 22-Jul-10, to lugnet.cad, FTX)
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| | Re: Taking shortcuts
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(...) Acually, I think you moved it to lugnet.cad, BICBW 8?) ROSCO (14 years ago, 22-Jul-10, to lugnet.cad)
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| | A blast from the past...
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(And to make Chris cringe and weep again... ;) ) (URL) rtl 6--Block stacking! I'm posting some pics from my archive to my Flickr page... And know what I found out durning my little research project? The second Friday in this upcoming October will be (...) (14 years ago, 22-Jul-10, to lugnet.org.ca.rtltoronto, FTX) !
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| | Re: Taking shortcuts
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(...) I'm used to getting called Ronald by 'new' people all the time. :) (...) Those studs merely touch the surface, that's not going to be a problem. But when two polygons overlap, how their pixels end up onscreen can be frame/driver dependent and (...) (14 years ago, 21-Jul-10, to lugnet.cad)
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| | Re: Taking shortcuts
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(...) I'm not worried about disk space so much as I am worried about render/move/edit time. Unnecessary polygons, even after being read in and converted into internal models, take time to process. I think you can see the difference in POVray render (...) (14 years ago, 21-Jul-10, to lugnet.off-topic.geek, lugnet.cad)
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