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  *573765 (-5)
  Re: Taking shortcuts
 
(...) You, sir, are the cad's meow:-p JOHN (14 years ago, 22-Jul-10, to lugnet.cad, FTX)
 
  Re: Taking shortcuts
 
(...) Acually, I think you moved it to lugnet.cad, BICBW 8?) ROSCO (14 years ago, 22-Jul-10, to lugnet.cad)  
 
  A blast from the past...
 
(And to make Chris cringe and weep again... ;) ) (URL) rtl 6--Block stacking! I'm posting some pics from my archive to my Flickr page... And know what I found out durning my little research project? The second Friday in this upcoming October will be (...) (14 years ago, 22-Jul-10, to lugnet.org.ca.rtltoronto, FTX) ! 
 
  Re: Taking shortcuts
 
(...) I'm used to getting called Ronald by 'new' people all the time. :) (...) Those studs merely touch the surface, that's not going to be a problem. But when two polygons overlap, how their pixels end up onscreen can be frame/driver dependent and (...) (14 years ago, 21-Jul-10, to lugnet.cad)
 
  Re: Taking shortcuts
 
(...) I'm not worried about disk space so much as I am worried about render/move/edit time. Unnecessary polygons, even after being read in and converted into internal models, take time to process. I think you can see the difference in POVray render (...) (14 years ago, 21-Jul-10, to lugnet.off-topic.geek, lugnet.cad)  

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