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  Re: From Dan Brown
 
(...) This sounds so cool. Too bad I'm on the opposite side of the state. :-( Jeff (14 years ago, 16-Jun-10, to lugnet.general)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) And another thing... The BFC technique actually has an advantage over conditional lines because it works on the entire scene after it's been assembled. Whereas the conditional lines at the edges of the primitives are created in advance, and (...) (14 years ago, 16-Jun-10, to lugnet.cad.dev.mac, lugnet.cad.dev, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) (URL) technique and the conditional lines both target the same edges lines where the front facing polygons meet the back facing polygons, so the results should be quite similar. (14 years ago, 16-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) You can ignore the conditional lines and achieve the same effect with display lists using the stencil buffer techniques presented here: (URL) (14 years ago, 16-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Adult Fans Take LEGO Creations to a New Level
 
Adult Fans Take Lego Creations to a New Level Adult Fans of LEGO: Earliest enthusiasts come of age and keep right on building By DIANA MARSZALEK For The Associated Press June 15, 2010 (AP) Around age 14, Christopher Piccirillo sank into what he (...) (14 years ago, 16-Jun-10, to lugnet.mediawatch, lugnet.general, lugnet.people, FTX) ! 
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) Heh, you hit that problem too? I've played around writing an OpenGL LDraw renderer based exclusively on display lists, but I can't for the life of me figure out how to handle conditional lines in this setup. Has anyone else solved this (...) (14 years ago, 16-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) Hi Roland, Bricksmith now recursively flattens the geometry for each referenced top-level part then sorts it according to primitive type (triangles, quads, lines). Since the primitives are sorted, each type can be enclosed in a single glBegin (...) (14 years ago, 16-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: LDraw BFC Tool
 
(...) Stupid me Link on sourceforge: (URL) Tim (14 years ago, 16-Jun-10, to lugnet.cad.dev, FTX)
 
  Re: Monster Chess pits LEGO bots in game of awesome
 
(...) Nicely played. Maybe they could link it up with my (URL) program,and they wouldn't need to use that external computer ;) ROSCO (14 years ago, 16-Jun-10, to lugnet.mediawatch, FTX)
 
  SR 3D Builder and flex parts
 
Hi everybody! I have published a new video of my application to show you how flex parts will be implemented. It's just a preview but it worth a look!! If you are discouraged using lSynth, this maybe the solution! The video at (URL) the new release, (...) (14 years ago, 15-Jun-10, to lugnet.cad)

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