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  Re: What do LDraw dev people use for multiplatform development
 
I know you've already mostly decided on a direction, but I figured I'd throw in my two cents. LDView takes a different tack for cross-platform support: all the back-end code is cross-platform C++, but the UI code is platform-specific. So my Windows (...) (14 years ago, 1-Jun-10, to lugnet.cad.dev)
 
  Re: Microscale trains by LDD
 
(...) There's some really nice models there. I've never got my head round using LDD/DesignByMe, but it looks like you have. I particularly like the Garrett Tim (14 years ago, 1-Jun-10, to lugnet.trains)
 
  Using Quad2Dat on Windows Seven 64 bits
 
I switched to a new machine running Windows Seven 64 bits, and I had a bit of trouble installing Quad2Dat. Here is what I had to do: - Download and install Visual Basic 5 runtime (File msvbvm50.exe, get it from (URL) Place MSFLXGRD.OCX somewhere on (...) (14 years ago, 1-Jun-10, to lugnet.cad)
 
  [FreeLUG : French Enthusiast LEGO(c) User Group] Les nouveautés lundi 31 mai 2010
 
Bonjour Voici la lettre d'information du site "FreeLUG : French Enthusiast LEGO(c) User Group" ((URL) lettre recense les articles et les brèves publiés depuis 1 jours. Nouveaux articles ---...--- ** Résumé de l'exposition de la Foire de Printemps (...) (14 years ago, 1-Jun-10, to lugnet.org.fr.freelug)
 
  Re: What do LDraw dev people use for multiplatform development
 
(...) <snip> (...) Hi Roland, I use Qt (free) with static binding for LPub4. It works pretty well, and is well organized, but the learning curve is big (but not too steep). Kevin (14 years ago, 1-Jun-10, to lugnet.cad.dev)

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