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  Re: LDForge - dev. plans and call for help
 
(...) If you want a visual example on stipple, look at my LD4DStudio, it uses it for transparent stuff. In combination with depth buffer you don't need to sort anything just push the triangles and/or quad cords using glDrawElements and optionally (...) (15 years ago, 1-Apr-10, to lugnet.cad, lugnet.cad.dev, FTX)
 
  Re: LDForge - dev. plans
 
(...) Ah, thank you Travis! I got depth buffering working now. :) No more problems with polygon sorting.. -Santeri (15 years ago, 1-Apr-10, to lugnet.cad.dev, FTX)
 
  Hispabrick Magazine 007
 
(URL) It's that time again:we are happy to announce the release of Hispabrick Magazine 007 In this issue you will find some great articles about Technic, part 6 of an ongoing series of MINDSTORMS related articles, an interview with Michael Lachman, (...) (15 years ago, 1-Apr-10, to lugnet.announce, lugnet.cad, lugnet.publish, lugnet.robotics, lugnet.technic, FTX) ! 
 
  Re: LDForge - dev. plans and call for help
 
(...) Perfectly OK! now I wonder what could be a correct user interface for that... Philo (15 years ago, 1-Apr-10, to lugnet.cad)
 
  Sean Kenney LCP "Creatures of Habitat" at Philadelphia Zoo
 
If you are planning to visit Philadelphia, PA. area. Starting April 10, 2010 the Philadelphia Zoo invites you to enter an extraordinary world of life-size toy brick animals with the debut of "Creatures of Habitat: A Gazillion-Piece Animal (...) (15 years ago, 1-Apr-10, to lugnet.mediawatch, lugnet.general, lugnet.people, lugnet.events, FTX)  
 
  Nathan Sawaya (Brick Artist) on MSNBC
 
Nathan Sawaya LCP (LEGO Certified Professionals) was on MSNBC few days ago. (URL) MSNBC> Video: 3:31 Nathan Sawaya website: (URL) Brickartist> Enjoy! -end report- (15 years ago, 1-Apr-10, to lugnet.mediawatch, lugnet.general, lugnet.people, FTX)  
 
  Ellicott Complex to officially be renamed LegoLand
 
Ellicott Complex to officially be renamed LegoLand By Rhoda Tickell Staff Writer Published: Thursday, April 1, 2010 Updated: Tuesday, March 30, 2010 The Ellicott Complex’s long-time nickname, LegoLand, will soon become a reality. Beginning in the (...) (15 years ago, 1-Apr-10, to lugnet.mediawatch, lugnet.general, lugnet.fun, FTX)  
 
  Re: LDForge - dev. plans and call for help
 
(...) In order for GL_DEPTH_TEST to work, you have to clear the depth buffer at the same time you clear the rest of the screen: glClearDepth(1.0); glClearColor(0.0, 0.0, 0.0, 0.0); glClear(GLCOLORBUFFERBIT GLDEPTHBUFFERBIT); (Note: the (...) (15 years ago, 31-Mar-10, to lugnet.cad.dev, FTX)
 
  Re: LDForge - dev. plans and call for help
 
(...) I see.. but problem is that if I use glEnable(GL_DEPTH_TEST) then my polygons won't render at all. Tutorials related to OpenGL explicitly told not to use GL_DEPTH_TEST because of this.. how did you avoid it? (15 years ago, 31-Mar-10, to lugnet.cad, FTX)
 
  Re: LDForge - dev. plans and call for help
 
(...) For transparency, LDView sorts triangles, and only triangles, not parts. So the centroid of each triangle is (p1 + p2 + p3) * (1/3). All transparent geometry in the whole model goes into one big list of triangles. While I'm at it, I calculate (...) (15 years ago, 31-Mar-10, to lugnet.cad.dev, FTX)


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