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 | | Re: Moonbase
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| (...) So long as there are even a handful of us building Moonbase, it's not dead. Not by a longshot. I always admired your site, Jon. One day I tried to access it and it was not there. I hadn't realized it had been hacked, of course. But oh, was it (...) (17 years ago, 13-Aug-09, to lugnet.space)
| | |  | | Re: Mirror matrix question
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| (...) Hi Kevin, I just realised that there might be a way to do this by exploiting the way LDRAW defines parts. All mirrored parts should be written as a bunch of studs and a subpart which is either mirrored or non-mirrored. By determining which (...) (17 years ago, 13-Aug-09, to lugnet.cad)
| | |  | | Re: New LDConfig.ldr color file
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| (...) No need for the vitriol Tore. (...) Yes but, as with all things, people come and people go. I, for example, am much more withdrawn than I was in 2004 since I'm on an operational submarine now and only have a limited amount of time in port. (...) (17 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
| | |  | | Re: calling all MOCs for BrickCon October 1-4, 2009
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| (...) Will do Jeff! Can't wait to make it up there in October! I'll email you the MOCs I intend to bring. -jeremy (17 years ago, 13-Aug-09, to lugnet.town, lugnet.trains, FTX)
| | |  | | Re: New LDConfig.ldr color file
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| (...) It may be able to display a billion polygons, but it certainly can't keep a billion unique polygons in video memory. Each unique point requires a bare minimum of 12 bytes, and usually requires more than that (for color/texture info). The (...) (17 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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