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  BayLUG in the News
 
Well, I'm a little disappointed. Much of what is said in the article is not what I said in the interview. Oh well. Below is the link and the article should be in print in today's Chronicle in the "96 Hours" section. (URL) (16 years ago, 11-Dec-08, to lugnet.announce, lugnet.org.us.baylug, lugnet.loc.us.ca.sf)
 
  Re: Colinear Vertices
 
(...) Thanks, Travis. BTW, are there guidelines for part authors that would improve smooth shading? What about precision in coincidence between conditional lines and matching polygon sides? I have seen _many_ instances where a quad should blend into (...) (16 years ago, 11-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) I looked at LDDP sources (very clear BTW!). Threshold is compared against square of cross product of each angle of quad. So it depends of size of quad to 4th power! Not very good imho, but since it works for such a long time I used the same (...) (16 years ago, 11-Dec-08, to lugnet.cad)
 
  Re: SR 3D Builder version 3.2.2.3 just released
 
(...) MLCad keyboard controls are not supported since the user interface is totally different and parts are by far much more easy to place and connect MPD saving is not supported, but .L3B format is compatible with .LDR except for some metacommand (...) (16 years ago, 10-Dec-08, to lugnet.cad)
 
  Re: Creator Adventcalender 2004 - Xmas Blog
 
(...) Oooo! What fun! Thanks for sharing this. I must admit, I miss the advent calendars like this, with simple pieces because I used to enjoy designing alternate models as the days went on. Remember 1998's set 1298? wow. ten years ago now: (URL) (16 years ago, 11-Dec-08, to lugnet.cad)


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