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  Re: NXT Program: How to avoid stop-and-go?
 
But if the Move block is unlimited will the next block (Wait) be processed? and when it goes to Wait block isn't that mean Move block is done and it will stay in the Wait block for ever, because the vehicle is not moving? (...) (17 years ago, 21-Dec-07, to lugnet.robotics)
 
  Re: NXT Program: How to avoid stop-and-go?
 
(...) Try a Move block set to "unlimited": that will turn the motors on and let them run. Then have a Wait block to wait for the US sensor to report an object, or something similar inside a Loop. When an object (like a wall) is detected, the next (...) (17 years ago, 21-Dec-07, to lugnet.robotics)
 
  Re: 7994 City Harbor Question - water
 
(...) For those of you who have it, umm... has anyone measured the displacement of this large hull? In other words, how much does it weigh when empty, and when full of water (yes, that's close enough for my application). I've built an NXT-based (...) (17 years ago, 21-Dec-07, to lugnet.inv)
 
  NXT Program: How to avoid stop-and-go?
 
I've just started with my very first vehicle according to the instruction. Then I added the distance sensor. So, my car will turn when it come too close to an obstacle. I use a loop with distance as exit condition, i.e. the loop repeats the forward (...) (17 years ago, 20-Dec-07, to lugnet.robotics)
 
  Re: mindscript (NBC NXC)
 
Does that mean NBC or NXC can be used on NXT? Do you use any of them? Where can I find more deatails? C-like is good because I like C :-) Phuoc (...) (17 years ago, 20-Dec-07, to lugnet.robotics)


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