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 | | Lego-Nintendo join up for Zelda- Nobody saw this the other day?
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| Nintendo series Legend of Zelda gets the Lego treatment, after success of Lego Star Wars: (URL) (19 years ago, 4-Apr-07, to lugnet.mediawatch)
| | |  | | NXT Bluetooth Message Performance
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| Any have any experience with communicating over Bluetooth with 'master' connected to more than one NXT? If so, can you share any performance results? My guess is that it is very slow. My expectation is that when there is one master NXT and two slave (...) (19 years ago, 4-Apr-07, to lugnet.robotics.nxt, lugnet.robotics.nxt.nxthacking)
| | |  | | Re: Miniland Models To Be Auctioned For Charity
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| (...) Maybe thats why they added the fence, under the front legs it has a steel beam that is hidden by the fence rail and the box on the front. The box was for people to put entries in the "How many pieces" contest that they would have at the (...) (19 years ago, 4-Apr-07, to lugnet.legoland.california)
| | |  | | Re: A question about an animation scene
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| (...) --snip-- (...) Hi Eduardo, The spline macro would be useful too ;) Tim (19 years ago, 4-Apr-07, to lugnet.cad.ray)
| | |  | | A question about an animation scene
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| I have made a scene where a car follows a spline this is the main co ---...--- object { car_dot_dat matrix <0,0,1,0,1,0,-1,0,0,0,0,0> #if (version >= 3.1) material #else texture #end { Color7 } //translate<-960,-24,1860> rotate -90*y (...) (19 years ago, 4-Apr-07, to lugnet.cad.ray)
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