 | | Re: Worst of the worst
|
|
(...) but this one just kept nagging me. So for better (or probably worse) here it is. Eric please explain this: Feb 8, 2003 When told by Rich M "He has been having personal issues at home that he may not like to talk about in public." you responded (...) (20 years ago, 14-Aug-06, to lugnet.people.support)
|
| |
 | | Re: [r22] MORE OR LESS official game board - maybe
|
|
(...) For those of you who don't ahve access to a PDF reader, I'll transpose the appropriate text from Chris's PDF fole to LUGNET format-- # Dave K (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: rtl22 working concept
|
|
(...) That's not quite what we did. Robot X has a touch sensor that is connected to one of Robot B's input ports. Robot O has a touch sensor that is connected to one of Robot X's input ports. Robot X passes turn to Robot O by pressing this touch (...) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: rtl22 working concept
|
|
(...) while the Arbitrator is VERY cool. there is only one. These games are difficult enuff to organize ithout the extra step of hooking up to the Arbitrator. I suggest keep it simple. 2 bot's and a human to time the game. Chris (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: rtl22 working concept
|
|
(...) So none of the "Arbitrator" stuff here? -Rob A> (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: Hangin' around
|
|
(...) It looks really cool, but I'm confused by the lighting. The diagonal swath of fog makes it look like there is a rather seriously bright light source somewhere on the ground. The diagonal shadow that the top climber is in lines up perfectly (...) (20 years ago, 14-Aug-06, to lugnet.cad, FTX)
|
| |
 | | Re: rtl22 working concept
|
|
(...) Right, and how many studs is a sheet of paper so that a baseplate can be built around it, genius? :) Calum (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe
|
|
On Mon, August 14, 2006 1:59 pm, Calum Tsang wrote: Re: Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe I would take that as a complement, except I know what your other option is. :) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: rtl22 working concept
|
|
(...) I have (yet another) suggestion. This should help people decide where and how to "make their marks", and will help decide if a robot does a bad job of looking for the mark, or a bad job of making a mark. On the pre-printed board, print a small (...) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
|
| |
 | | Re: Hangin' around
|
|
(...) As a former Climbing Instructor, I think this is particularly cool. I have been trying to find a good solution for buildng a LEGO climbing wall, and I am now kicking myself for not thinking of just making the walls "sideways' Well Done! Karl (20 years ago, 14-Aug-06, to lugnet.cad, FTX)
|