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  Re: Hangin' around
 
(...) It looks really cool, but I'm confused by the lighting. The diagonal swath of fog makes it look like there is a rather seriously bright light source somewhere on the ground. The diagonal shadow that the top climber is in lines up perfectly (...) (20 years ago, 14-Aug-06, to lugnet.cad, FTX)  
 
  Re: rtl22 working concept
 
(...) Right, and how many studs is a sheet of paper so that a baseplate can be built around it, genius? :) Calum (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe
 
On Mon, August 14, 2006 1:59 pm, Calum Tsang wrote: Re: Sometimes I wish I had Steve as a coadmin for rtlRe: [r22] MORE OR LESS official game board - maybe I would take that as a complement, except I know what your other option is. :) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtl22 working concept
 
(...) I have (yet another) suggestion. This should help people decide where and how to "make their marks", and will help decide if a robot does a bad job of looking for the mark, or a bad job of making a mark. On the pre-printed board, print a small (...) (20 years ago, 14-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Hangin' around
 
(...) As a former Climbing Instructor, I think this is particularly cool. I have been trying to find a good solution for buildng a LEGO climbing wall, and I am now kicking myself for not thinking of just making the walls "sideways' Well Done! Karl (20 years ago, 14-Aug-06, to lugnet.cad, FTX)


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