 | | BrickArms Price Drop! All weapons only $.99
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Due to strrong sales and incredible demand, I am able to lower my prices! All BrickArms weapons are only $.99, and the 6-pack is only $4.99! (URL) Chapman BrickArms LLC (20 years ago, 22-Jul-06, to lugnet.market.brickshops)
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 | | Re: Almost 300! And another Mindstorms Challenge! And more!
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(...) I see a high amount of torque required on the Lego motors also. In general, and if done poorly, all you have is a bot with a stalled motor for one minute running at full power. Clutch gears could help, but it would have to be done in such a (...) (20 years ago, 22-Jul-06, to lugnet.robotics)
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 | | Re: parallel RCX outputs
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Hi Chris, (...) I think so (warning, this is based only on theoretical knowledge). (...) That should be ok. Setting the power level might not work correctly, from looking at the ROM code it seems the PWM waveforms are not synchronized. Now comes the (...) (20 years ago, 22-Jul-06, to lugnet.robotics.rcx)
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 | | Re: Almost 300! And another Mindstorms Challenge! And more!
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(...) So you have (in essence) a walking robot - but you wouldn't want to halve your traction by having only half of your feet on the ground at any one time - you'd want to have a robot with LOTS of feet and pick up just some tiny fraction of them (...) (20 years ago, 22-Jul-06, to lugnet.robotics)
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 | | Re: Almost 300! And another Mindstorms Challenge! And more!
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I read the entire thread, and the rules and ask the question: Why must it ROLL at all? If friction is the name of the game, and if the wheels (tires) are the parts that have the "stickiest" qualities, then why not maximize the surface area of those. (...) (20 years ago, 22-Jul-06, to lugnet.robotics)
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