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  Re: New Power Armor PA006A
 
(...) I don't know Keith, the Third Reich might use them for evil purposes. What ever you do, DO NOT give one to One Eyed Jack. Take care, David. (20 years ago, 28-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: New theme and new creation: Forest Sentinel
 
(...) Hi Adrian, fantastic idea. This is one of the dioramas I would love to build one day. The details are great. I do agree with Anders that as hard as it is to emulate dirt and rust with Lego a few well placed orange, red, and brown parts, close (...) (20 years ago, 28-Feb-06, to lugnet.space, lugnet.build.mecha, FTX)
 
  Re: Datsville animations - first tests
 
w00t! These animations look realy realy good! I'd love to learn how to do this, but I am very very lazy... Tim's boxing tool also looks very promissing, weird I never saw this mentioned before? Play well indeed! (20 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Re: Datsville animations - first tests
 
(...) Yeah. LDBoxer was the first step in the optimization process reducing the vertex count dramatically. From my experience with blender i think i can handle scenes with up to 3-4 million vertices on my powerbook. The last rendered scene (not (...) (20 years ago, 28-Feb-06, to lugnet.cad.ray, FTX)
 
  Re: It's awfully quiet in here
 
"Ed Parrent" <ejpai@telusplanet.net> wrote in message news:IvD49z.pAE@lugnet.com... (...) Ya, got mine this morning... Bummer... Rob www.brickmodder.net (20 years ago, 28-Feb-06, to lugnet.robotics)

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