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 | | Re: Why java is (not) bad for Mindstorms
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| (...) Because different people want mutually contradictory things. For my own usage, there are times when I want a very procedural language where I can easily specify the precise sequence that things happen in at incredibly fine level of detail (...) (20 years ago, 23-Jan-06, to lugnet.robotics)
| |  | | Re: How many transfer Opening - R20
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| (...) I've got to get back to this. I've been sorting my now dismantled Train6 layout. I did 5 1200 tubs filled to the brim with brick and plate on the weekend. I'm so bug eyed right now. I'm not sure how many opening I want. I'm worried about (...) (20 years ago, 23-Jan-06, to lugnet.org.ca.rtltoronto)
| |  | | Re: Odd brick SNOT
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| (...) It's free for the taking. I'm trying to post things like that here in the hopes that other people will share their own ideas. If Erik Amzallag hadn't posted his fence-based window technique I could never have come up with the two segment (...) (20 years ago, 23-Jan-06, to lugnet.build.schleim, FTX)
| |  | | Re: Odd brick SNOT
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| (...) Yep, the studs touch but it works just fine. By the way, this is an awesome technique, and I'll be stealing...er, borrowing...it myself, without a doubt. Derek (20 years ago, 23-Jan-06, to lugnet.build.schleim, FTX)
| |  | | Re: How many transfer Opening - R20
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| (...) In my mind, I see a block shooter like Dereks, but smaller, set on a turret. then you have up to 7 TO's to shoot out of. Chris (20 years ago, 23-Jan-06, to lugnet.org.ca.rtltoronto)
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