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  Re: LEGO Factory impressions
 
(...) LOL! I love it, having that available next to somebody's model that took them three days to build. Now, if somebody were really evil, they'd create a separate model for each piece available and name it with the LDraw part number or something. (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
 
  Re: Starting a LUG
 
(...) Hi Daniel! The one thing I would do at the beginning is to set up a meeting and publicize it! If you can get on the announcements in the morning, that would be a great start. If you can make a few flyers that you can place on bulletin boards (...) (21 years ago, 26-Aug-05, to lugnet.loc.us.ak)
 
  Re: LDGLite (on OS X) and Bricksmith
 
(...) LDGLite 1.0.12 came through fine for me, but that also reminds me that we(I) haven't added any info to the known issues since I have found more issues, and we(I) haven't rolled a new OS X version in a while. I am actually using 1.0.15 (I (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
 
  Re: Starting a LUG
 
(...) Go there : (URL) (21 years ago, 26-Aug-05, to lugnet.loc.us.ak)
 
  Re: LEGO Factory impressions
 
(...) Well, try this: (URL) went to the gallery, found the railroad crossing, opened the popup and did a price check...that gets you to a webpage. You can also email your model to someone. For use on LUGNET, though, this would be the way to go. Joe (21 years ago, 26-Aug-05, to lugnet.general, FTX)

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