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  Re: AFOLs and Mindstorms
 
(...) I'll bet the rules are still subject to change. If anyone has an opinion, about what would be better, they should express it to Jake and Jan Steve (22 years ago, 30-Nov-04, to lugnet.lego, lugnet.robotics)
 
  Re: MUNE Buggy
 
(...) WOW! this is some sweet neo-retro space glory all the way! Well Played! Jeff (22 years ago, 30-Nov-04, to lugnet.space, FTX)
 
  Re: AFOLs and Mindstorms
 
(...) Sorry for taking so long to follow-up on this! A few answers from Jan: The Programming environment: You will get a normal Mindstorms set from us, the latest version. Software: see above, normal LEGO Mindstorms Software Jake --- Jake McKee (...) (22 years ago, 30-Nov-04, to lugnet.lego, lugnet.robotics)
 
  Re: why doesn't this work?
 
(...) I think that means for the first 27 times through the loop, the value for SENSOR_1 changes every time. So all the values would be 0 or 1. Instead of storing the timeout, try creating a seperate counter that's incromented each time through the (...) (22 years ago, 30-Nov-04, to lugnet.robotics)
 
  Re: AFOLs and Mindstorms
 
(...) Three hours for building and programming is *extremely* tight, even with a second two hour session the next day if everything had to be done from scratch. I've run a couple of competitions that way, but only because more time wasn't available. (...) (22 years ago, 30-Nov-04, to lugnet.lego, lugnet.robotics)

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