 | | Re: Australian Roll Call
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(...) ... (...) Excellent! Welcome to loc.au! Pull up a 2x4 and stay! Tassie has been very quiet for a long time (and nearly got left of the lugmap!!). It'd be great to have a regular voice from down your way. What's the retail LEGO scene like in (...) (25 years ago, 21-May-00, to lugnet.loc.au)
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 | | Re: W4K show idea
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(...) Not a bad idea, plus it doesn't look like we'd have much time before events to re-build stuff. It'd still be nice to have a few standard kits on display as a benchmark, but the BrikWars MOC thing is cool! Currently I've got: 1/2 finished (...) (25 years ago, 21-May-00, to lugnet.loc.au.nsw.syd)
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 | | designate charset
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Hi Todd and all, Would you mind to changing charset on HTML? I don't use latin(iso-8859-1) charset usually. So comming in LUGNET, I must change charset to iso-8859-1 manually because my browser(NC4.7) shows latin characters so little. (I don't know (...) (25 years ago, 21-May-00, to lugnet.admin.general, lugnet.loc.jp)
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 | | New Part : Minifig Top Hat [DAT]
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LMKWYT - Chris 0 Minifig Top Hat 0 Name: x774.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Part 0 Inside 1 16 0 -14 0 11 0 0 0 1 0 0 0 11 4-4disc.dat 1 16 0 -14 0 6 0 0 0 1 0 0 0 6 4-4edge.dat 1 16 0 -14 0 6 0 0 0 14 0 0 0 6 (...) (25 years ago, 21-May-00, to lugnet.cad.dat.parts)
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 | | New Part : Leather Jacket Torso [DAT]
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LMKWYT - Chris 0 Minifig Torso with Leather Jacket Pattern 0 Name: 973p28.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Part 4 16 12 0 10 -12 0 10 -14.345 2 10 14.345 2 10 4 16 14.345 2 10 -14.345 2 10 -19 29 10 19 29 10 4 16 19 29 (...) (25 years ago, 21-May-00, to lugnet.cad.dat.parts)
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 | | New Part : Soldier Officer Torso [DAT]
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Like the regular soldier torso this comes with red or blue uniform, so the base part is hard-coded to white and the part colour controls the jacket colour. LMKWYT - Chris 0 FILE 973p37.DAT 0 Minifig Torso with Imperial Guard Officer Pattern 0 Name: (...) (25 years ago, 21-May-00, to lugnet.cad.dat.parts)
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 | | Re: Marauder
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Here are some pretty decent images that were done in a 3D CAD program. (URL) I may make a suggestion, I think your beginning design could use a bit of contouring. The legs you have so far are a bit too straight, IMO. Good luck, ~Mark (...) or the (...) (25 years ago, 21-May-00, to lugnet.build.mecha)
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 | | Re: US S@H Specials, May 15 - May 21, 2000
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(...) Why do I have the feeling that S@H will suddenly find a batch of 6067s and 4558s and will put them on half price... one week only...? <grin, duck and run> What would we do without Tom?! (let me seize this opportunity to say a heartfelt thanks, (...) (25 years ago, 21-May-00, to lugnet.market.shopping)
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 | | Re: Delvis off-topic
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Nu har jag varit och läst vad jag fick för svar när jag ställde min fråga i comp.games.developme...ming.misc, jag hade ett svar, som sa att C eller C++ var bäst att börja med. De rekommenderade även Pascal, men visste inte om det var tillgängligt (...) (25 years ago, 21-May-00, to lugnet.loc.se)
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 | | Re: Delvis off-topic
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(...) Jag hade tänkt att rendera dem, därför ska jag nog inte ha logon med. Jag tror fö inte att logon finns med i Anton Raves pov-ray bibliotek (det som jag använder). (...) Jag misstänkte det :-) Men om jag publicerar källkoden, kan inte någon (...) (25 years ago, 21-May-00, to lugnet.loc.se)
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