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 | | Re: atl.dll?
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| I had tried the Visual C++ ATL stuff that Tilman suggested, but it didn't work, possibly because I'm running SP3 rather than SP6. At any rate, I found an atl.dll that works, from here: (...) (26 years ago, 11-Apr-00, to lugnet.robotics)
| | |  | | Re: Spanning large areas
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| (...) Woo! *has an epiphany* This is _exactly_ the technique I need to use on the floors of my keep, since the floors on one side are an odd number of studs back from the technic-pin divide! Thanks! *furiously gets to work recreating each of five (...) (26 years ago, 11-Apr-00, to lugnet.build.arch)
| | |  | | A BrikWars question
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| All you BrikWars guys. Particularly, Mike Rayhawk. I am preparing to field a Medieval army and I have some suggestions for changes. Looking at the charts for hand-held missile weapons, the range for bows seems too short. There are three major types (...) (26 years ago, 11-Apr-00, to lugnet.gaming)
| | |  | | Re: 8 Wide Dual Engine Shed
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| (...) I just paged through the Walther's HO catalog to look for ideas. I would recommend it to everyone-- it is packed with ideas for practically anything you'd want to model on a train layout. It's worth the $19.99 IMO Chris, the Stone Tower (...) (26 years ago, 11-Apr-00, to lugnet.trains) !
| | |  | | Re: Pics of our meeting in Horst
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| (...) Maximum Droolage! Check out that castle!!! --Todd (26 years ago, 11-Apr-00, to lugnet.castle, lugnet.build.arch)
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