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  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Cool! That is my long term goal with LDraw-mode, too. I'm hoping to be able to make Emacs/LDraw-mode communicate (over X?) with some CAD system. That will give me the power and flexibility of Emacs combined with the joy of the LDraw format. (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: Lose the Plastic Thingies (tm)
 
Mmmmmmmm... Guinness... I actually like the chrome exhaust pipes! (...) (26 years ago, 3-Feb-00, to lugnet.dear-lego)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Take a look at my previous post, LeoCAD is GPL. I know it doesn't look like LDraw but you can still run "leocad foo.dat" and it will render the file or "leocad foo.dat -i foo.gif" and it will save a GIF file (JPG, PNG and BMP also supported). (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) What about the parts libraries used by the Ray tracing folks? Or is a totally new format in order? Either way I think the right thing to do is start with some utilities that convert the LDRAW formatted parts to whatever form we want to use. (...) (26 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  finally the LAV25.dat  [DAT]
 
this is just about done... 0 Light Armored Vehicle 0 Name: LAV25.dat 0 Author: usmc 666 1 487 0 8 10 1 0 0 0 1 0 0 0 1 2926.DAT 1 487 0 8 70 1 0 0 0 1 0 0 0 1 2926.DAT 1 487 0 8 130 1 0 0 0 1 0 0 0 1 2926.DAT 1 487 0 8 -50 1 0 0 0 1 0 0 0 1 2926.DAT (...) (26 years ago, 3-Feb-00, to lugnet.cad.dat.models)

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