| | So THAT's what it does... Jason J. Railton
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| | Final post then - Tim jumped the gun a bit with sidebarring me, as this is the final image: (URL) for gallery>> Click for gallery. (URL) I've included pictures of my modified track: (2 URLs) I've also included a few diagrams of what the diode does: (...) (19 years ago, 8-May-06, to lugnet.trains, FTX)
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| | | | Re: So THAT's what it does... David Koudys
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| | | | In lugnet.trains, Jason J. Railton wrote: <snip> (...) That's really nifty! I was at a show this weekend and seeing the other gauge guys doing this--engines shunting back and forth along a rail-- and wondering if we could do this with LEGO--nicely (...) (19 years ago, 8-May-06, to lugnet.trains)
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| | | | Re: So THAT's what it does... Mathew Clayson
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| | | | (...) snipped (...) Jason, nice work. I had been toying with the idea of using a RCX or a timer circuit for the same thing. You can even put a few extra back to back diode isolated tracks before the end sections to simulate acceleration and (...) (19 years ago, 8-May-06, to lugnet.trains, FTX)
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| | | | | | Re: So THAT's what it does... Jason J. Railton
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| | | | (...) Ah, now that's a good idea. A couple of diodes in series could cope with the power, and provide a consistent and measurable cue that current is flowing. I could use that to turn off a sound sensor whilst the train is moving, then enable it (...) (19 years ago, 9-May-06, to lugnet.trains, FTX)
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