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| In lugnet.space, William R. Ward writes:
> "Joel Kuester" <septenemae@hotmail.com> writes:
> > I have come up with a few ideas for a gender switching system, and while
> > this one I have on Brickshelf isn't the most user-friendly, it gets the idea
> > across well enough. As always, LMKWYT...
>
> I have one concern though - the brackets you use to hold the Technic
> "L" pieces are rather hard to come by. I don't think I have more than
> 1 of them, for example. Those are the ones used for some of the RES-Q
> string spools, right? How are they held on to the rest of the
> structure? I'd guess 2x2 Technic bricks with 2 holes, and those
> little half-peg thingys? Won't the brackets come off more readily
> than the axles?
actually I didn't plan on using this part in the final design, it was a fast
mockup of the idea. However, I was using this part:
'Technic Steering Arm with Connectors'
http://www.peeron.com/inv/parts/32069
its quite strong.
> How would you handle a vessel that has to brave the heat and fire of
> re-entry? You'd need either a big door to cover the whole thing up
> (very bulky) or a pretty significant change in design. I could
> imagine a female-only docking port that would mate with this, though,
> using the 1x2 bricks with axle holes instead of the peg holes used in
> my earlier design.
I am going to have the whole docking chunk slide outward from the hull.
That's why I want it to be compact. as for the 1x2 bricks with axleholes,
check out the second iteration of this idea:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=53869
this is getting much closer to what I want to use on my ships.
> > the 2 long axles that connect the ports together are impossible to control
> > when pulling the ports apart, ie you never know what side they end up on.
> > The next version of this dock will fix that.
>
> This is the big problem. How do you plan to fix it?
the new design fixed that :)
> I'm wondering if we aren't taking the wrong approach here. Your
> swiveling Technic bits are suggesting an idea to me. Perhaps
> something could be done by having Technic axles on one ship slide into
> corresponding pegholes on the other, on each side of the airlock...
> I'll try to come up with a model and post here.
cool, looking forward to it!
I just added 4 pics of the second port design to:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=5448
cheers!
Joel Kuester
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| "Joel Kuester" <septenemae@hotmail.com> writes:
> actually I didn't plan on using this part in the final design, it was a fast
> mockup of the idea. However, I was using this part:
>
> 'Technic Steering Arm with Connectors'
> http://www.peeron.com/inv/parts/32069
> its quite strong.
I've never seen that part before. Interesting. But then, I don't
have any of the "super cars".
> In lugnet.space, William R. Ward writes:
> > How would you handle a vessel that has to brave the heat and fire of
> > re-entry? You'd need either a big door to cover the whole thing up
> > (very bulky) or a pretty significant change in design. I could
> > imagine a female-only docking port that would mate with this, though,
> > using the 1x2 bricks with axle holes instead of the peg holes used in
> > my earlier design.
>
> I am going to have the whole docking chunk slide outward from the hull.
That's going to be bulky... it probably won't work on anything but
huge ships. :-(
> That's why I want it to be compact. as for the 1x2 bricks with axleholes,
> check out the second iteration of this idea:
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=53869
>
> this is getting much closer to what I want to use on my ships.
Ah, yes. I like that a lot. Very clever.
> > I'm wondering if we aren't taking the wrong approach here. Your
> > swiveling Technic bits are suggesting an idea to me. Perhaps
> > something could be done by having Technic axles on one ship slide into
> > corresponding pegholes on the other, on each side of the airlock...
> > I'll try to come up with a model and post here.
>
> cool, looking forward to it!
I tried last night but couldn't get anywhere. I'm not very
Technic-savvy, I'm afraid. I didn't get into Technic the way I got
into Space as a kid/teen and so never really developed the design
skills for it. I keep trying, but not getting far. *sigh*
I'll keep working on it, though.
> I just added 4 pics of the second port design to:
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=5448
I like the new design a lot. It's also a lot easier to achieve using
my LEGO collection :-)
--Bill.
--
William R Ward bill@wards.net http://www.wards.net/~bill/
(formerly known as hermit@bayview.com)
-----------------------------------------------------------------------------
Life is too important to take seriously.
| | | | | | | | | | | | | | | | | In lugnet.space, William R. Ward writes:
> "Joel Kuester" <septenemae@hotmail.com> writes:
> > actually I didn't plan on using this part in the final design, it was a fast
> > mockup of the idea. However, I was using this part:
> >
> > 'Technic Steering Arm with Connectors'
> > http://www.peeron.com/inv/parts/32069
> > its quite strong.
>
> I've never seen that part before. Interesting. But then, I don't
> have any of the "super cars".
Aren't there also 4 available in the "Mud Masher" <set:8226>? It's a little
cheaper....
<snip>
>
> --Bill.
-Duane
| | | | | | | | | | | | | | | | | I do not know if they are in there, but 8226 is on sale at S@H this
week for $6.50
--
Overkill is the only sure kill.
SR
"Duane Hess" <DNJHESS@ZDNETMAIL.COM> wrote in message
news:GGBs38.7sB@lugnet.com...
> In lugnet.space, William R. Ward writes:
> > "Joel Kuester" <septenemae@hotmail.com> writes:
> > > actually I didn't plan on using this part in the final design, it was a fast
> > > mockup of the idea. However, I was using this part:
> > >
> > > 'Technic Steering Arm with Connectors'
> > > http://www.peeron.com/inv/parts/32069
> > > its quite strong.
> >
> > I've never seen that part before. Interesting. But then, I don't
> > have any of the "super cars".
>
> Aren't there also 4 available in the "Mud Masher" <set:8226>? It's a little
> cheaper....
> <snip>
> >
> > --Bill.
>
> -Duane
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