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    Re: The Portable Lego Game (was Re: Portable Bot Factory) —James Casey
   (...) Yes - I like this idea - equivalent to your deck in a CCG. Capturing pieces might be a problem as it would be tough to remember exactly who owned what. Your case could represent your base, or the remaining parts could be built into a base. (...) (21 years ago, 22-Nov-02, to lugnet.space, lugnet.gaming)
   
        Re: The Portable Lego Game (was Re: Portable Bot Factory) —Steve Burge
   (...) Yeah, unless you introduced a ruling that a unit can only be built from pieces from a specific base - you could have a staging area by the base where your unit sits while it is being constructed. That way all you have to do is mark which unit (...) (21 years ago, 22-Nov-02, to lugnet.space, lugnet.gaming)
   
        Re: The Portable Lego Game (was Re: Portable Bot Factory) —Tony Alexander
   (...) Steve, that's not true. Most rules are indeed set up in the "two-player" frame of mind, as was M:TG, but this is where creativity comes in. We used to play Magic with tables full of people, sometimes in a pattern (you could only attack those (...) (21 years ago, 23-Nov-02, to lugnet.space, lugnet.gaming)
   
        The game name game —James Casey
   Every game needs a good working title, so considering the thread which started this off, how about the Portable Patented Plastic Building Brick Bot game? P3B3 for short? James (21 years ago, 23-Nov-02, to lugnet.space, lugnet.gaming)
 

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