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 Robotics / NXT / 319 (-20)
  Reusing Terminals in NXT-G Blocks
 
This is for NXT-G Block programmers: I've written some description how one can use one terminal for multiple purposes, and dynamically change it's front panel and tooltip text. See details, and download VIs needed here: (URL) Ziv NXTasy.org (17 years ago, 6-Jan-07, to lugnet.robotics.nxt)
 
  Re: NXT Optimized Array Handling
 
Thanks Dick, I also found info on how arrays are handled in the Executable File Spec. I didn't see it before. My cut on this is that I will use single-dimension arrays in non-time-critical areas and avoid mult-dimensional arrays alltogether. It (...) (17 years ago, 6-Jan-07, to lugnet.robotics.nxt)
 
  Improving the firmware?
 
After the release of the source code for NXT firmware version 1.04, I was wondering if anyone is considering to open a community project to create an improved firmware. I think an improved firmware which is compatible with version 1.04 opcodes (so (...) (17 years ago, 6-Jan-07, to lugnet.robotics.nxt)
 
  Template VI Library Block
 
I published online a new block, which allows NXT-G developers to create "library" NXT-G blocks, i.e. blocks with commom input/output wiring scheme but different functionality. It allows efficient encapsulation of many blocks into one user-friendly (...) (17 years ago, 5-Jan-07, to lugnet.robotics.nxt)
 
  RE: Connect BT devices to the NXT without a passkey?
 
LEGO released the open source firmware for the ARM CPU. They did not release the firmware source for the BT module which is proprietary code developed by the BT module/hardware manufacturer (CSR) CSR's BT module is a "Bluecore V2.0" version. The (...) (17 years ago, 4-Jan-07, to lugnet.robotics.nxt)
 
  Re: NXT parts for MLcad
 
(...) Unfortunately, 54087 has not yet be modelled, you have to use 44292 as a mockup (in early MDP days the parts kit we got 44292 instead of 54087...). The only funtionnal difference between those wheels is that 54087 includes ribs to engage the (...) (17 years ago, 5-Jan-07, to lugnet.cad.mlcad, lugnet.robotics.nxt)
 
  Games for the NXT
 
Hello! I have established a webpage for collecting games for the NXT. This should be a place for downloading games an to collect knoeledge about programing games for the NXT. Because there are so many english webpages this is currently in german. (...) (17 years ago, 5-Jan-07, to lugnet.robotics.nxt)
 
  Re: NXT Firmware source code
 
Hello! Is there any information (in the files or at the internet) how to compile it) Greetings from Germany (17 years ago, 5-Jan-07, to lugnet.robotics.nxt)
 
  Re: Text languages for programming NXT?
 
That helps a lot, John - thank you very much! (17 years ago, 4-Jan-07, to lugnet.robotics.nxt)
 
  Re: Text languages for programming NXT?
 
(...) To the best of my knowledge, there isn't a version of Java for the NXT yet. Brian Bagnall could say for sure but I expect it won't be long before there is something like leJOS for the NXT. NBC is available for multiple platforms (Win32, Mac (...) (17 years ago, 4-Jan-07, to lugnet.robotics.nxt)
 
  Re: Text languages for programming NXT?
 
(...) Hi Brian, I have a very strong preference for RobotC. The executing code runs very fast, and it is a full C programming language. Kevin (17 years ago, 4-Jan-07, to lugnet.robotics.nxt)
 
  Re: Text languages for programming NXT?
 
(...) Hi Brian, I have a very strong preference for RobotC. The executing code runs very fast, and it is a full C programming language. Kevin (17 years ago, 4-Jan-07, to lugnet.robotics.nxt)
 
  Text languages for programming NXT?
 
What text-based languages are available right now for programming the NXT? And which of them are somewhat mature at this point? A Google search turns up a few, such as NBC and NNQC and even a version of Java for the NXT, but what's the popular (...) (17 years ago, 4-Jan-07, to lugnet.robotics.nxt)
 
  Re: Connect BT devices to the NXT without a passkey?
 
(...) Thanks for the good info -- I had forgotten that BT allows for so many services. Mindsensors' Playstation 2 controller interface must be converting the "human interface" signals into serial port messages. Now that the official firmware can be (...) (17 years ago, 4-Jan-07, to lugnet.robotics.nxt, FTX)
 
  RE: NXT Optimized Array Handling
 
I would suggest that the easiest way to understand how standard firmware handles arrays is to go to the NI web site and do a search on something like "efficient LabVIEW memory management" which will result in a nice description of how LabVIEW (...) (17 years ago, 30-Dec-06, to lugnet.robotics.nxt)
 
  Re: Line Follower
 
(...) Thanks Steve! It's perfect. I will use it in one of the NXT robots. But now, part of this project is to show some comunications between two robots, (and the other one is a RCX driven. It will also follow a line). I saw some time ago a small (...) (17 years ago, 3-Jan-07, to lugnet.robotics.nxt, lugnet.robotics)
 
  Re: How to implement continuous drive with NXT motors?
 
"John Brost" <john.brost@gmail.com> skrev i en meddelelse news:JB9BCx.Bt7@lugnet.com... (...) Aaargh. I looked into the complete collection of blocks again. I had only noticed the "Motor" block for legacy motors, not the one for NXT motors. Of (...) (17 years ago, 3-Jan-07, to lugnet.robotics.nxt)
 
  Re: Line Follower
 
(...) Patrick, I've made a block for NXT-G (the software that comes with the NXT) that does all the "line-following" stuff. All you need to do is put it in a loop, and set the parameters... (URL) (17 years ago, 2-Jan-07, to lugnet.robotics.nxt)
 
  Line Follower
 
Hi, I am starting a project for robotics in my daughter school, and I want to show a line follower example. The goal is to make the kids mount a custom path mande from EVA tiles with the line printed in it, and the robot will make this path. So, the (...) (17 years ago, 2-Jan-07, to lugnet.robotics.nxt)
 
  Re: How to implement continuous drive with NXT motors?
 
(...) I'm not exactly following what you want here, but if you want a block that will turn on a motor, and then move on to another block, what you probably want is a "MOTOR" block, not a "MOVE" block. Using a Motor block, you can choose all kinds of (...) (17 years ago, 2-Jan-07, to lugnet.robotics.nxt)


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