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 Robotics / CyberMaster / 92
Subject: 
Re: Cybermaster on WinXP
Newsgroups: 
lugnet.robotics.cybermaster
Date: 
Tue, 12 Mar 2002 08:18:42 GMT
Viewed: 
11818 times
  
I received an e-mail from someone who was able to successfully run the
Cybermaster software on Windows XP. His tips are as follows:

"1. Instead of using the Quicktime that comes with Cybermaster, I went to
apple.com and downloaded the latest.  It seems to work better with XP.  When
I used the old Quicktime, I saw the same failure mode that you described.

2. Once I installed the program, I right-clicked on the icon for the
executable, picked properties, selected the last tab (can't remember the
name) and chose "Windows 98" compatibility mode.  Not sure if this is
necessary, but I don't think it hurts.

These settings also worked with the Mission expansion set (8450).

Hope this helps!"


Subject: 
Re: Cybermaster on WinXP
Newsgroups: 
lugnet.robotics.cybermaster
Date: 
Wed, 4 Jun 2008 08:43:56 GMT
Viewed: 
15729 times
  
In lugnet.robotics.cybermaster, Brian Bagnall wrote:
I received an e-mail from someone who was able to successfully run the
Cybermaster software on Windows XP. His tips are as follows:

"1. Instead of using the Quicktime that comes with Cybermaster, I went to
apple.com and downloaded the latest.

If you get error 8065006D at start-up, that means you have an incompatible
QuickTime environment.  Cybermaster will only run with Quicktime 6.4 or lower.
It;'s NOT compatible with version 7 onwards.  Lego Technical Support have
confirmed this to me recently (May 2008).


2. Once I installed the program, I right-clicked on the icon for the
executable, picked properties, selected the last tab (can't remember the
name) and chose "Windows 98" compatibility mode.  Not sure if this is
necessary, but I don't think it hurts.

Lego Technical Support confirm that Windows95 Compatibility mode IS required.

HTH!


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