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Subject: 
RoboLab vs. RIS 2.0 - real difference in capabilities?
Newsgroups: 
lugnet.robotics
Date: 
Thu, 30 Mar 2006 00:55:34 GMT
Viewed: 
2169 times
  
Please pardon if this is an oft-discussed issue... like anything dealing with programming languages, it’s probably a hot-button for some folks, but here goes.

I’ve tried both RoboLab and RIS for a while, and I found RIS to be much easier to use. RoboLab seems to require a lot more “busy work” (like the “wiring” notion and use of separate “modifier” objects) to get things done.

I’ve gotten the idea that RoboLab has capabilities that RIS doesn’t, making it more suitable for “serious” teams. However, I’m wondering if that idea might be a holdover from pre-2.0 versions of RIS, which apparently didn’t have variables or branching (surely a serious limitation).

If there are real limitations to RIS that are going to constrain my kids in the future, we can bite the bullet and try to get comfy with RoboLab. Before I go down that path, though, I’d like to know what are the *specific* things that you can do with RoboLab that you can’t with RIS 2.0? The handbook over at fll-freak.com only says

RIS is not as capable as RoboLab. Some features of the RCX are simply not available.

So my question is... like what? Anybody used both of these? In particular, has anybody switched from RIS to RoboLab because they ran into a wall with RIS that they couldn’t overcome? Conversely, are there specific features of RIS 2.0 that RoboLab can’t match (like “My Big Blocks”, for example)?

Thanks in advance for any advice you can offer!



Message has 1 Reply:
  Re: RoboLab vs. RIS 2.0 - real difference in capabilities?
 
(...) It certainly is ;-) I made the same mistake about a year ago, but everyone's gotta do it once... (...) See below (...) Indeed, I have. (...) Yes, switched. No, every function I've used, ever, has been easier to use/more powerful in ROBOLAB (...) (18 years ago, 30-Mar-06, to lugnet.robotics, FTX)

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