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"David Eaton" wrote...
> Insight number 5: (the last one) Randomness!
> All the castles were very oddly built. There was very little if any symetry
> (sp?) in a castle, except maybe within a single tower or single "chunk" of
> wall... There were always odd angles and turns in the walls, very few right
> angles, and mostly rounded towers as opposed to square ones... It makes
> modelling them accurately in Lego a new feat of genius!
There is a reason for the 'randomness' and asymmetry of the castles and
fortresses in places where they've been build for war.
I made a quick page to illustrate the thing since I'm not familiar with the
english words for all details of a castle (to be quite honest, I'm not the
least knowledgeable of the swedish words either *grin*).
http://hem.passagen.se/purjo/lego/castle.html
Have a look, please don't bug me about the rest of the pages, they aren't
published yet, just there for the public to look at. =)
// Eric (too)
--
"The great thing about Lego isn't that you can build something out of it,
the great thing is that you can build something else."
+-------------------------------------------+
Eric Hampusgård (legobiten)
Swedish AFOL Group
purjo at hem dot passagen dot se
+-------------------------------------------+
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>
> There is a reason for the 'randomness' and asymmetry of the castles and
> fortresses in places where they've been build for war.
Great explanation. But to the others: keep in mind that the construction
principle shown was post-medieval.
Eric
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