|
Maybe they're there now. They were in Canada before (where they started).
--
Paul Davidson
Alex <legowiz@yahoo.com> wrote in message news:Ft6nnL.89v@lugnet.com...
> In lugnet.castle, Bruce Schlickbernd writes:
> > In lugnet.castle, Paul Davidson writes:
> > > I was thinking about the effort a large scale castle minifig war would take,
> > > and decided that having a Lego version of Warcraft (that wonderful Blizzard
> > > game, go Canada!) would rock.
> >
> > Blizzard moved from Irvine, California?
> WHAT!!!!!!! It was in Irvine????
> I live there! When was it there?
|
|
|
In lugnet.castle, Paul Davidson writes:
> Maybe they're there now. They were in Canada before (where they started).
Blizzard (originally Silicon and Synapse, then Brainstorm, now Blizzard) was
founded by Alan Adham (Allen? I forget). Much of his early contract work was
for the company he lived near, Interplay Productions. Interplay has been in
Orange County (Southern California) for its entire existence - the latest city
being Irvine for almost a decade. Blizzard has never been in Canada to my
knowledge.
Bruce
|
|
|
In lugnet.castle, Bruce Schlickbernd writes:
> Blizzard (originally Silicon and Synapse, then Brainstorm, now Blizzard) was
> founded by Alan Adham (Allen? I forget). Much of his early contract work was
> for the company he lived near, Interplay Productions. Interplay has been in
> Orange County (Southern California) for its entire existence - the latest city
> being Irvine for almost a decade. Blizzard has never been in Canada to my
> knowledge.
Didn't know they were ever called Brainstorm. Silicon & Synapse (after
creating great games like The Lost Vikings and Rock & Roll Racing) had decided
to change their name, mostly because no-one could pronounce synapse. They
decided to change their name to a common word known to most gamers that
everyone (so they thought) could pronounce: Chaos (maybe this was just after
Brainstorm?). They got tired of getting phone calls for "Chows" and "Kows" and
decided to change the name again. This time, it would be another word every
gamer should be able to pronounce: Ogre. After their first phone call referred
to them as "Ahg-gray" they knew they needed another name. It was winter, and
there was a headline on the newspaper that day saying something like "Blizzard
Kills 23" referring to a terrible snowstorm. They clipped out the headline,
stuck on the front office window, and they were Blizzard from then on.
The owners of Blizzard (and most of the employees) are big fans of the
miniatures game, Warhammer. As you can probably tell, they were hugely
influenced by it in the creation of Warcraft.
Tony
|
|
|
In lugnet.castle, Tony A. Rowe writes:
> In lugnet.castle, Bruce Schlickbernd writes:
> > Blizzard (originally Silicon and Synapse, then Brainstorm, now Blizzard) was
> > founded by Alan Adham (Allen? I forget). Much of his early contract work was
> > for the company he lived near, Interplay Productions. Interplay has been in
> > Orange County (Southern California) for its entire existence - the latest city
> > being Irvine for almost a decade. Blizzard has never been in Canada to my
> > knowledge.
>
> Didn't know they were ever called Brainstorm. Silicon & Synapse (after
> creating great games like The Lost Vikings and Rock & Roll Racing) had decided
> to change their name, mostly because no-one could pronounce synapse. They
> decided to change their name to a common word known to most gamers that
> everyone (so they thought) could pronounce: Chaos (maybe this was just after
> Brainstorm?). They got tired of getting phone calls for "Chows" and "Kows" and
> decided to change the name again. This time, it would be another word every
> gamer should be able to pronounce: Ogre. After their first phone call referred
> to them as "Ahg-gray" they knew they needed another name. It was winter, and
> there was a headline on the newspaper that day saying something like "Blizzard
> Kills 23" referring to a terrible snowstorm. They clipped out the headline,
> stuck on the front office window, and they were Blizzard from then on.
>
> The owners of Blizzard (and most of the employees) are big fans of the
> miniatures game, Warhammer. As you can probably tell, they were hugely
> influenced by it in the creation of Warcraft.
>
> Tony
Chaos. Yes, I seem to remember that one, too. People don't understand how to
pronounce the greek CH sound in this country sometimes.
The guy from company X is coming today, someone would say, and it would be
Allen Adham. "But wasn't your company named...?" And he would have to
patiently explain to me that well, that name had a problem and it was now
company Y. More than once, I assure you. :-)
Never saw any of 'em with Warhammer, but Allen bought a lot of Magic cards
from me a few years back.
Bruce
|
|
|
In lugnet.castle, Bruce Schlickbernd writes:
> In lugnet.castle, Tony A. Rowe writes:
> > The owners of Blizzard (and most of the employees) are big fans of the
> > miniatures game, Warhammer. As you can probably tell, they were hugely
> > influenced by it in the creation of Warcraft.
>
> Never saw any of 'em with Warhammer, but Allen bought a lot of Magic cards
> from me a few years back.
After conferring with a couple of friends who worked at Blizzard, I need to
correct what I said. Most of the employees were fans of the game Warhammer,
and many also were really into the game Necromunda. The artists who worked on
Warcraft were heavily influenced by Warhammer (which is where the influence on
Warcraft bled in). Allen was not necessarily a big player.
Also, Blizzard has never been out of Irvine. They did buy another studio (who
was working on the proto-Diablo at the time) in Northern California (I think)
and named that Blizzard North.
Tony
|
|
|