To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 909
908  |  910
Subject: 
Lgeo woes
Newsgroups: 
lugnet.cad.ray
Date: 
Thu, 26 Jul 2001 16:24:13 GMT
Viewed: 
1612 times
  
Hi everyone,
This is my first post to the cad group. I just recently got L3p up and
running and I am making use of the Lgeo parts library. While these parts are
absolutely gorgeous, I have had some wierd problems with them. Some parts
are troublesome, such as the technic crown gear. The file turned up errors,
and wouldn't render at all. Sometimes when I render the scene in PovRay, a
couple of the Lgeo parts decide to reorient themselves. A technic triangle,
for instance, was rotated by 90 degrees. Other times the parts would appear
bunched together, not at all the way I had placed them in Mlcad. This wasn't
an issue when I just used L3P without the Lgeo library. Any suggestions? I
really want to use the Lgeo parts, because they look so much better!
Thanks,
Rob



1 Message in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR