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 CAD / Ray-Tracing / 3048
  Re: How would you do it?
 
(...) I am using an orthographic camera because I don't want perspective at all. I didn't try parallel lights. (there are such? or do you mean area?) That may be what I need to correct the shading differences. One thing I'm still chasing is that I (...) (13 years ago, 22-Jun-11, to lugnet.cad.ray)
 
  Re: How would you do it?
 
(...) Yes, there are parallel lights that work just like orthographic cameras. Check the docs. This way you will get uniform lighting on every object in the scene. Mike (13 years ago, 24-Jun-11, to lugnet.cad.ray)

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