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Hi all,
After sounding out opinion Ive decided to run this as both a challenge and a
competition. My reason for this is that I dont want to discourage people from
submitting models which they fear wont win but I also realise that for some
people competition spurs creativity.
In order to best accomodate this I would like people who wish an image to
compete to clearly mark it Remix Lenin Competition Entry and post it to the
lugnet.cad.ray newsgroup. Likewise please mark non-competition entries as Remix
Lenin Challenge Entry. If you cannot post to Lugnet for some reason, email your
entry to me at tgould(.DOT)lego(@AT)gmail(.DOT)com and I will submit it for you.
Judgement will be on overall quality of the image. This will include rendering
quality, postproduction quality and aesthetic quality. Judges will be announced
at the close of the competition. No prize will be awarded although I may make a
virtual award to suit the virtual nature of the competition.
The Model
If you havent guessed it by now, the model has something to do with Lenin. In
fact, it is a statue of him. I decided on this partially because I use it myself
as a test for rendering techniques and because it has no distinct theme and thus
doesnt bias the challenge towards people used to rendering certain types of
models.
*** LDR file ***
Duration
This challenge will run until Monday the 6th of March. All entries to the
competition must be in before 6pm GMT on that day. Challenge entries can be
submitted whenever you like but I will only collate those submitted before that
date.
The Rules
- Everyone is encouraged to join in. Even if youve never rendered before this might be a good chance to start and to learn something.
- You can join at any time before the 6th of March by submitting an entry to the lugnet.cad.ray newsgroup and marking it with the correct title.
- Multiple entries are allowed in the challenge. Enter as many times as you wish. The competition is restricted to one entry per person.
- Original model must be kept intact and in its original colours. However props of any form may be used so long as the original model features obviously and prominently.
- Any postproduction is allowed using whatever techniques and software you choose.
- POVray or MegaPOV rendering is preferred as it allows the greatest number of people to learn.
- All techniques and settings should be described as clearly as possible. This includes render settings and postproduction. If other people can reproduce your work then you have done well.
- It is requested that you post a POVray file (or multiple files) containing as much information as possible to allow others to render your model. I understand that this may be difficult for those with multiple includes but please try. LGEO and lugnet_colors.inc (and the individual colour files) do not need to be included. Please add your name in a comment at the top of all files you include.
- Competition entries must include the source file(s) within reasonable limits.
- It is quite acceptable to use techniques mentioned in earlier entries however this should be credited. Verbatim copying of POV files is discouraged.
Other information
I will be adding all submitted images (possibly rescaled if they are too large)
and source files (where possible) to a folder in my BS gallery
(here). I will attempt
to identify them by the initals of the author and a number.
Make Lenin proud with a good remixing!!!!
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Tim Goulds example entry to the remix Lenin challenge. Feel free to use this as
a guideline for your own entries.
POV
source
Techniques used: Radiosity from rad_def.inc (radiosity_OutdoorLQ), Colours
from lugnet_colors.inc (called from legocols.inc), single area light, giant
surrounding sphere to simulate curved floor.
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Subject:
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PS
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Newsgroups:
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lugnet.cad.ray
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Date:
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Fri, 3 Feb 2006 19:12:39 GMT
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Viewed:
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8351 times
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When I first uploaded the ldraw file it included two green 8x16 baseplates. I
have removed these and uploaded the new version. If you got this model before I
removed the baseplates then please feel free to remove them.
Tim
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Tim Gould wrote:
>
> [The Model]
>
> <http://www.brickshelf.com/gallery/timgould/RayTraceChallenge/leninstatue.ldr
I get "File 3680C01.dat not found" when I try to load the model in MLCad.
Any idea what update I may have missed?
(I have 0205, 0206, 0301, 0302, 0303, 0401, 0402, 0403, 0404, 0501)
--
Anders Isaksson, Sweden
BlockCAD: http://web.telia.com/~u16122508/proglego.htm
Gallery: http://web.telia.com/~u16122508/gallery/index.htm
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In lugnet.cad.ray, Anders Isaksson wrote:
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Tim Gould wrote:
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The Model
<http://www.brickshelf.com/gallery/timgould/RayTraceChallenge/leninstatue.ldr
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I get File 3680C01.dat not found when I try to load the model in MLCad.
Any idea what update I may have missed?
(I have 0205, 0206, 0301, 0302, 0303, 0401, 0402, 0403, 0404, 0501)
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That part is a shortcut to a complete turntable. According to the part it was in
the 2002-06 update so you should have it.
Here is the part if
anyone else has problems.
Tim
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In lugnet.cad.ray, Anders Isaksson wrote:
> Tim Gould wrote:
> >
> > [The Model]
> >
> > <http://www.brickshelf.com/gallery/timgould/RayTraceChallenge/leninstatue.ldr
>
> I get "File 3680C01.dat not found" when I try to load the model in MLCad.
> Any idea what update I may have missed?
>
> (I have 0205, 0206, 0301, 0302, 0303, 0401, 0402, 0403, 0404, 0501)
I recommend you update your library by downloading the Complete Updates Rollup file. Since you missed 0206 you never know what else you may have missed or inadvertantly deleted.
-Orion
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- Original model must be kept intact and in its original colours. However props of any form may be used so long as the original model features obviously and prominently.
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I have been made aware that perhaps making this rule a little but more flexible
could add to the creativity. As such, please read the following altered version.
- Original model must be kept mostly intact and in its original colours. Some rearrangement is allowable provided so long as all the components are clear and present (moving the minifig or breaking the statue would be allowed, using the pieces to make something else would not). If I feel a competition entry is too altered I will publically let the creator know.
- Props of any form may be used so long as the original model features obviously and prominently.
Sorry about the change but it should make it more fun.
Tim
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I totaly *love* this idea of challenge annex competition! Its been a while
since I last rendered a scene and have to regain my skills. I have some idea on
what I want to create, but it will be hard to do. All entries so far are
absolutely beautiful and amazing. This will become a very educational adventure.
Thank you Timothy!
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In lugnet.cad.ray, Jan Folkersma wrote:
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I totaly *love* this idea of challenge annex competition! Its been a while
since I last rendered a scene and have to regain my skills. I have some idea
on what I want to create, but it will be hard to do. All entries so far are
absolutely beautiful and amazing. This will become a very educational
adventure. Thank you Timothy!
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Thanks Jan. Youve summed up pretty much why I wanted to make it: for education.
Its a great way to learn what other people use and to encourage yourself to
find out new tricks which you can then share.
Tim
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In lugnet.cad.ray, Timothy Gould wrote:
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In lugnet.cad.ray, Jan Folkersma wrote:
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I totaly *love* this idea of challenge annex competition! Its been a while
since I last rendered a scene and have to regain my skills. I have some idea
on what I want to create, but it will be hard to do. All entries so far are
absolutely beautiful and amazing. This will become a very educational
adventure. Thank you Timothy!
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Thanks Jan. Youve summed up pretty much why I wanted to make it: for
education. Its a great way to learn what other people use and to encourage
yourself to find out new tricks which you can then share.
Tim
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Looking at my challenge entry, I realize that no one will learn anything from
it... Im pleased with the results, but it feels like a bit of a failure,
because I cant give a good lesson on how the look was achieved. I tend to get
very carried away in Photoshop, to the point where Ive made so many dozens of
modifications I cant fully retrace my steps. Id like to make another entry
from a more educational perspective. Ill try to use only free software, so as
to make it fully accessible to anyone.
By the way, I think the guy who used the snow macro made a great example of how
we shouldnt forget to use POV-Rays amazing scene description language to do
unconventional things.
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Looking at my challenge entry, I realize that no one will learn anything from
it... Im pleased with the results, but it feels like a bit of a failure,
because I cant give a good lesson on how the look was achieved. I tend to
get very carried away in Photoshop, to the point where Ive made so many
dozens of modifications I cant fully retrace my steps. Id like to make
another entry from a more educational perspective. Ill try to use only free
software, so as to make it fully accessible to anyone.
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I dont think you need to write a how to do this tutorial. Nowadays, with
google and the online tutorials, it can be a big help just giving the names of
some of the tools you use. Often fining out how to do something is easy once you
know the name but really hard until then.
Tim
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