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 CAD / Ray-Tracing / 1045
Subject: 
Re: Can LDAO do this? (was: anyone interested in rendering for me?)
Newsgroups: 
lugnet.cad.ray, lugnet.cad.dev
Date: 
Wed, 21 Nov 2001 23:54:13 GMT
Viewed: 
1824 times
  
steve barile wrote...
Anyway, it seems that you guys picked up on it and now the answer is easy
'cause -sc "#if (clock > n)" has been added to L3PAO. Thank You, Thank You,
Thank You. However I'm having trouble with telling POV-Win to render all the
clock steps. I was trolling around last night and read it somewhere but now
I can't find it. Can anyone help?

Try adding the follwing to QUICKRES.INI located in
C:\Program Files\POV-Ray for Windows v3.1\renderer

[320x240, No AA, 10 Frames]
Width=320
Height=240
Antialias=Off
Initial_Clock=1.0
Final_Clock=10.0
Final_Frame=10

Then you can choose the "320x240, No AA, 10 Frames" render option in the
dropdown list below the toolbar in "PovRay for Windows".
You can of course add other variations of size/antialiasing/framecount,
look at the other sections in QUICKES.INI and in the POV documentation.
/Lars


Subject: 
Re: Can LDAO do this? (was: anyone interested in rendering for me?)
Newsgroups: 
lugnet.cad.ray, lugnet.cad.dev
Date: 
Sat, 24 Nov 2001 05:11:39 GMT
Viewed: 
1972 times
  
Thanks for the reply. After some research and plowing thru the POV manual I
experimented with adding simular lines to the main pov.ini file and got the
results I was looking for.

It would certainly be nice if Jeff Boen (of L3PAO fame) added the clock and
frame counts in the command line parms when you tick the checkbox the for
"-sc". He already does so much by inserting the code in the .pov file at
each "0 Step".

+KFIn Same as Initial_Frame=n
+KFFn Same as Final_Frame=n
+KIn.n Same as Initial_Clock=n.n
+KFn.n Same as Final_Clock=n.n

where the n=1 for initial and for final n=the number of "0 Step" found in
the file (just in case Jeff is reading this). ;)

It would also be really cool to have Width, Height, Antialias, and Filetype
available in the "ao" interface.

+Hn
+Wn
+A / -A
+Fx where:
   +FC = Compressed Targa-24 format (RLE, run length encoded)
   +FN = New PNG (portable network graphics) format
   +FP = Unix PPM format
   +FS = System-specific such as Mac Pict or Windows BMP
   +FT = Uncompressed Targa-24 format

Happy Ray-ing
SteveB


In lugnet.cad.ray, Lars C. Hassing writes:
steve barile wrote...
Anyway, it seems that you guys picked up on it and now the answer is easy
'cause -sc "#if (clock > n)" has been added to L3PAO. Thank You, Thank You,
Thank You. However I'm having trouble with telling POV-Win to render all the
clock steps. I was trolling around last night and read it somewhere but now
I can't find it. Can anyone help?

Try adding the follwing to QUICKRES.INI located in
C:\Program Files\POV-Ray for Windows v3.1\renderer

[320x240, No AA, 10 Frames]
Width=320
Height=240
Antialias=Off
Initial_Clock=1.0
Final_Clock=10.0
Final_Frame=10

Then you can choose the "320x240, No AA, 10 Frames" render option in the
dropdown list below the toolbar in "PovRay for Windows".
You can of course add other variations of size/antialiasing/framecount,
look at the other sections in QUICKES.INI and in the POV documentation.
/Lars


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