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    Re: Do these parts exist in LDRAW? —Ronald Vallenduuk
   (...) "54200 is used for moulding opaque parts, 50746 for transparent parts." (15 years ago, 18-Oct-09, to lugnet.cad)
   
        Re: Do these parts exist in LDRAW? —Joshua Delahunty
   (...) That comment is an oversimplification (and I helped put it there, so I feel qualified to denegrate the statement a bit), but Ronald is correct in that technically one should model transparent copies of this part in 50746 (without fail), and (...) (15 years ago, 19-Oct-09, to lugnet.cad)
   
        Re: Do these parts exist in LDRAW? —Eric Albrecht
   (...) What is the purpose of having two versions? I assume that the transparent version has all the internals accurately modeled so you can see them when light passes through, but why not just use this one even when it is opaque? I am obviously (...) (15 years ago, 19-Oct-09, to lugnet.cad)
   
        Re: Do these parts exist in LDRAW? —Steve Bliss
     (...) It's primarily to capture all the part numbers from LEGO. So if someone finds # XXXXX molded on their part, they'll be able to use that number in LDraw models. Steve (15 years ago, 19-Oct-09, to lugnet.cad)
   
        Re: Do these parts exist in LDRAW? —Santeri Piippo
   (...) Nope, 50746.dat is merely an alias to 54200.dat and as such the parts appear identical in MLCad (and in any other editor one might use). If I recall correctly, it was something to do with the plastic used to mold the parts but don't trust me. (15 years ago, 19-Oct-09, to lugnet.cad)
   
        Re: Do these parts exist in LDRAW? —Joshua Delahunty
   (...) You're spot-on Santeri. And the reason I said one might technically stick to the "correct" numbers is two-fold: on the off-off-off chance some renderer were to ever render based on the type of plastic (ABS versus polycarbonate), and also (...) (15 years ago, 20-Oct-09, to lugnet.cad)
 

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