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Hi folks,
as an early X-Mas present the LEGO Universe Team has shared another batch of
part shapes with the community, with the purpose to make them fit for the LDraw
Parts Tracker. This time the focus is on Minifig Headgear but there are also
some plane parts and doors. I've added the parts the old list at:
http://www.ldraw.org/Article490.html
where you'll also find some guidelines in regard of the ownership and copyright.
If you haven't prepared a L(EGO)Draw parts yet make sure to read these articles
first:
Preparing a L(EGO)Draw part for the Parts Tracker - A review
http://news.lugnet.com/cad/?n=14836
L(EGO)Draw part discrepancies
http://news.lugnet.com/cad/dat/parts/?n=6212
L(EGO)Draw part colored sections
http://news.lugnet.com/cad/?n=15459
Willy Tschager
on behalf of the LDraw Steering Committee
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I'm curious as to what the differences between the format they submitted them to
you are? For instance, do the models you've received have surface normals?
-Mike
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In lugnet.cad.dat.parts, Michael Horvath wrote:
> I'm curious as to what the differences between the format they submitted them to
> you are? For instance, do the models you've received have surface normals?
Mike,
The LU Team submits directly in LDraw. As you can see in the header:
0 Created with stl2dat conversion tool
they use Marc Klein's converter. It is known that TLG uses a heavily modified
Maya to author parts.
Bye, w.
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> The LU Team submits directly in LDraw. As you can see in the header:
>
> 0 Created with stl2dat conversion tool
>
> they use Marc Klein's converter. It is known that TLG uses a heavily modified
> Maya to author parts.
For sure it would be best to get a file format closer from the original design
(.stl for example), to be able to tweak stl2dat parameters for better results.
Or to create directly POV versions...
Philo
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In lugnet.cad.dat.parts, Philippe Hurbain wrote:
> > The LU Team submits directly in LDraw. As you can see in the header:
> >
> > 0 Created with stl2dat conversion tool
> >
> > they use Marc Klein's converter. It is known that TLG uses a heavily modified
> > Maya to author parts.
>
> For sure it would be best to get a file format closer from the original design
> (.stl for example), to be able to tweak stl2dat parameters for better results.
> Or to create directly POV versions...
I woudln't bother pushing this. LEGO is being very nice to the fan community by
providing us parts in LDRAW DAT format. I'd leave it at that.
Jeff
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Hi Willy,
> Preparing a L(EGO)Draw part for the Parts Tracker - A review
> http://news.lugnet.com/cad/?n=14836
What about the mention "0 !HISTORY 2007-08-25 {The LEGO Universe Team} Original
part shape" for these new parts? Should we change the date?
Philo
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In lugnet.cad.dat.parts, Philippe Hurbain wrote:
> What about the mention "0 !HISTORY 2007-08-25 {The LEGO Universe Team} Original
> part shape" for these new parts? Should we change the date?
Philo,
I added the submission dates to the chart. Pick it from the list.
w.
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In lugnet.cad.dat.parts, Willy Tschager wrote:
> In lugnet.cad.dat.parts, Philippe Hurbain wrote:
> > What about the mention "0 !HISTORY 2007-08-25 {The LEGO Universe Team} Original
> > part shape" for these new parts? Should we change the date?
>
> Philo,
>
> I added the submission dates to the chart. Pick it from the list.
Thanks. 30172.dat and 47847.dat will be posted soon, 30135 a bit later.
Philo
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