To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 8719
8718  |  8720
Subject: 
Re: Another Transformer - Trixie
Newsgroups: 
lugnet.build.mecha
Date: 
Wed, 19 Mar 2003 21:47:40 GMT
Viewed: 
910 times
  
In lugnet.build.mecha, Andrew Saada writes:
Jeremiah-

Hi. When I saw Bitstream I was amazed! (Wasn't posting yet.) As Bruce said,
your Transformers are outstanding! I had seen some sculptural and robot-mode
renditions before but creations like yours are rare.
Well I was perusing .Mecha and I thought I should add my comments and
questions, most of which have been answered. ;-P
When I opened the first Trixie pic I know I said to myself "That's a
Transformer?!" Then second pic: "WOW." I too think the stickshift/antenna
joint technique is nifty. I had seen that used before but did not think of
it as "legitimate" LEGO construction. But I think it stands to reason, along
with a slew of stuff I've seen over the past year, as bona fide
construction. I also think that the helmet is perfect in this situation. As
I said, I didn't "see" a helmet in the vehicle mode.

  Thanks. I agree that some techniques can seem 'questionable' at first, for
one reason or another. Over time, though, I've found that experimenting with
the ideas and keeping a lookout for how others use them in their designs can
really open up possibilities you wouldn't have thought of otherwise. At
first, I didn't think I'd be able to make a transformer so small, but the
antenna-arms helped a lot.

Other thing I wanted to post about was sketching. I just read through and
looked at the drawings of Bitstream. Thanks a lot for posting those, as well
as your comments. I have a better idea now of how to approach the design
process. As my prof in 3-D Design has said, like you stated, "you can draw
all you want but you won't *really* have an idea until you work with the
material." (Oh and the resolution quality is fine.) I want to study those
scans again. From viewing them, I do want to know if you find using grid
paper beneficial? I can see how it might help with proportions. Another
question that comes to mind is do you know of any joint/ligament combos that
will not work? Just wondering.

  Well, I was schooled in drafting originally, so I'm kinda wired for grid
paper. Later on, in art school, I thought I could work just on
paper/computer like I could in drafting, which is probably why I got kicked
out :). Like your prof says, the material makes all the difference.
  As for joints that don't work, I can't really think of any. Every joint
has a good use somewhere; it's just a matter of knowing the pros and cons of
each technique and figuring out how to incorporate them.

You definitely read a sense of Bitstream's character from this
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits10.jpg
(well of course the other too). The color sketch of Trixie is cool.
Alright, I look forward to the next creation. Keep up the great work!
I did attempt a Bionicle-based Rattrap over the summer for my friend's 21st
birthday but it's still in the works (had some problems with the head).
Maybe I'll work on it. In the meantime, I definitely want to attempt some
TFs like yours.

ciao&salaam
-Andrew Saada

PS>Thanks for that website link.

Thanks a lot for your comments!

-jeremiah-



Message is in Reply To:
  Re: Another Transformer - Trixie
 
Jeremiah- Hi. When I saw Bitstream I was amazed! (Wasn't posting yet.) As Bruce said, your Transformers are outstanding! I had seen some sculptural and robot-mode renditions before but creations like yours are rare. Well I was perusing .Mecha and I (...) (21 years ago, 14-Mar-03, to lugnet.build.mecha)

11 Messages in This Thread:




Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR