Subject:
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The Process (was Re: Another Transformer - Trixie)
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Newsgroups:
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lugnet.build.mecha
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Date:
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Tue, 4 Mar 2003 23:13:12 GMT
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Viewed:
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593 times
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In lugnet.build.mecha, Tony Knaak writes:
> > "...the vast majority of designing a transformer (for me, at least) is done >on paper and in mock-ups and such."
>
> You got any sketches for your work scanned? Those can be a real assest for
> someone trying to jump into the tranforming genre.
>
> t
I do now - well, not scanned as much as poorly photographed, but hopefully
they're clear enough.
I guess I'll just break down my process using Bitstream as an example.
1. First, I had to decide what kind of car I was going to use. I thought
about sports cars, F1 racers, and, strangely, a truck based on Armada
Optimus Prime:
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits01.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits02.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits03.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits04.jpg
2. Once I chose the sports car base, I tried to break it into transformable
parts. In the first sketch, you can see the car "boxed out" - divided into
rough shapes so I could easily move them around. I started to follow one
design, and sketched out how it might look in robot mode.
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits05.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits06.jpg
3. I began to brickify the individual parts, and tried to fit them together
on paper (from here on out, the designwork becomes harder and more abstract
without building mock-ups to make sure your ideas work; this is usually a
problem for me, since I do most of this during classes).
The last sketch was going to be my final design; Bits' hood was supposed
to stay attached to the back of his head. Luckily, it proved too difficult
and I went back to the original, car-nose-intact robot.
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits07.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits08.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits09.jpg
4. Fairly sure of the design, I drew a more finished sketch of Bits,
bulletting all of the cool items on him (among other things). Of course,
this *wasn't* the final design, so I went back and redid the drawing to match.
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits10.jpg
http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits11.jpg
Wow, that was rather longer than I'd expected. I hope this helps you out,
and I'd love to see some other builders work with transformers too, not to
mention see how they do it.
I also found a few sketches of Trixie, if you want to see those:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=35975
-jeremiah-
gotta get me a scanner...
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