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I made a lot of progress today and came up with some interesting ideas, so here
are some spy photos:
deep link 1
deep link 2
deep link 3
deep link 4
deep link 5
The ideas:
Exoforce stickers - I dont think anyone has tried to use these on a serious
mecha model before, and they are actually quite cool, if you pick the right
ones. They do wonders for the canopy with battle scars, an ID number and an
Eject label. I use them in other places too. Sharp Edges is going to be a
classic.
Exoforce joints in disguise - I knew I couldnt use these in the legs, but I put
them in to mock them up. Nowhere near beefy enough. The real interesting idea
was to cover them up with a hose connected in a loop with a pin. Red is the
wrong color, but if I had grey hoses, I think it would look cool. I need to
order some from Bricklink...
Hinge plate faceted chest armor - I developed this technique for another larger
model, then shrank it down. Its a complex shape, yet its so easy to construct
this way.
Progress:
Upper body is done, though the cockpit needs some nice controls and a corinthian
leather seat. The gun and missile pod are done. The gun and pod elevate with a
worm gear control. The gun traverses with a rotating click hinge. The upper body
swivels on the base with a technic turntable for a sturdy connection, no gear
control though. The lower chassis has the right form factor, it just needs
joints that can support the weight. (Tip: this is why you shouldnt build the
legs first. They are never strong enough once you pile on the body details.)
You wont believe me, but these progress pictures are actually quite bogus. Heh,
heh. No, really. Ok, dont believe me. :-)
K
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Nice! I think youre in the lead.
In lugnet.build.mecha, Brian Cooper wrote:
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You wont believe me, but these progress pictures are actually quite bogus.
Heh, heh. No, really. Ok, dont believe me. :-)
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If this is your bogus version Id hate to see how the real one looks. ;)
Michael
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In lugnet.build.mecha, Brian Cooper wrote:
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I made a lot of progress today and came up with some interesting ideas, so
here are some spy photos:
deep link
1 deep
link 2 deep link 3
deep link
4 deep
link 5
The ideas:
Exoforce stickers - I dont think anyone has tried to use these on a serious
mecha model before, and they are actually quite cool, if you pick the right
ones. They do wonders for the canopy with battle scars, an ID number and an
Eject label. I use them in other places too. Sharp Edges is going to be a
classic.
Exoforce joints in disguise - I knew I couldnt use these in the legs, but I
put them in to mock them up. Nowhere near beefy enough. The real interesting
idea was to cover them up with a hose connected in a loop with a pin. Red is
the wrong color, but if I had grey hoses, I think it would look cool. I need
to order some from Bricklink...
Hinge plate faceted chest armor - I developed this technique for another
larger model, then shrank it down. Its a complex shape, yet its so easy to
construct this way.
Progress:
Upper body is done, though the cockpit needs some nice controls and a
corinthian leather seat. The gun and missile pod are done. The gun and pod
elevate with a worm gear control. The gun traverses with a rotating click
hinge. The upper body swivels on the base with a technic turntable for a
sturdy connection, no gear control though. The lower chassis has the right
form factor, it just needs joints that can support the weight. (Tip: this is
why you shouldnt build the legs first. They are never strong enough once you
pile on the body details.)
You wont believe me, but these progress pictures are actually quite bogus.
Heh, heh. No, really. Ok, dont believe me. :-)
K
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Hi Brian,
no matter if this is bogus or not, it looks really cool. And it makes me think
about telling what I have up to now is bogus or the other thing starting
with bull.
Youre absolutely wright with the legs problem. I started there, just to get a
feeling for the quadraped. Now Ive to rebuild the hips for the second time
due to weight problems.
So Ill try to finish the upper body know, and then go for the legs to support
it.
Marco
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In lugnet.build.mecha, Brian Cooper wrote:
snipped
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The ideas:
Exoforce stickers - I dont think anyone has tried to use these on a serious
mecha model before, and they are actually quite cool, if you pick the right
ones. They do wonders for the canopy with battle scars, an ID number and an
Eject label. I use them in other places too. Sharp Edges is going to be a
classic.
K
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I had the same thought about the ExoForce sets looking through the newest
catalog last night. I couldnt tell what was prints and what was stickers. Any
chance you can give us a photo of an untouched sticker sheet?
Those will be hot items on bricklink I think. The first time Ive considered
buying stickers.
AMS
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Heh, if the smaller sets are any indication, everyting is a sticker. Even the
1x2 tiles have stickers. I got some exo-force on the way, Ill shoot the
sticker sheets when they arrive. (if someone doesnt beat me to it)
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In lugnet.build.mecha, Brian Cooper wrote:
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I made a lot of progress today and came up with some interesting ideas, so
here are some spy photos:
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Gah! Outclassed already! lol!
Those decals are sweet. Im gonna steal that idea shamelessly! Im starting this
weekend.
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This one Mark missed from Gate Assault has the bullet holes and 001 label.
7705 Stickers
Everything else came from this:
7701 Stickers
I think these two sets have the most useful stickers.
K
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In lugnet.build.mecha, Mark Neumann wrote:
Its like they saw my post and decided to jack up the prices. Isnt that
expensive for sticker sheets?
Aaron
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