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| | Re: LEGO set design query
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| a carefully designed conspiracy with the sole purpose of annoying lego collectors (and the pleasant side effect of droping the price of jail doors). hope that explains everything. please note the jail doors have NOTHING to do with playability or (...) (23 years ago, 24-Jan-02, to lugnet.loc.au, lugnet.pirates, lugnet.castle, lugnet.western, lugnet.town, lugnet.space, lugnet.general)
| | | | Re: LEGO set design query
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| (...) And then the bad guy can escape to start the cycle again... (...) Right, and IIRC sets with a prison cell also include an opposition character to lock up in it. Hmmmm interestingly, King Leo's castle missed out on a cell (though it did get the (...) (23 years ago, 24-Jan-02, to lugnet.loc.au, lugnet.pirates, lugnet.castle, lugnet.western, lugnet.town, lugnet.space, lugnet.general)
| | | | Re: LEGO set design query
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| (...) Because kids like to play "good guy / bad guy" games (cops and robbers, cowboys and indians, etc) and locking people up is part of that game's scenario. The bad guy locks up the good guy as part of the evil plan, and the good guy escapes, and (...) (23 years ago, 24-Jan-02, to lugnet.loc.au, lugnet.pirates, lugnet.castle, lugnet.western, lugnet.town, lugnet.space, lugnet.general)
| | | | Re: LEGO set design query
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| (...) Have you never seen the a-team? Jails are for the good guys to break out from! :) Scott A (23 years ago, 23-Jan-02, to lugnet.loc.au, lugnet.pirates, lugnet.castle, lugnet.western, lugnet.town, lugnet.space, lugnet.general)
| | | | Re: LEGO set design query
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| Same reason they add falling axes/swords to every set a lazy way of adding what they see as playability -- James Stacey ---...--- www.minifig.co.uk #925 - I'm a citizen of Legoland travelling Incommunicado "Benjamin Whytcross" (...) (23 years ago, 23-Jan-02, to lugnet.loc.au, lugnet.pirates, lugnet.castle, lugnet.western, lugnet.town, lugnet.space, lugnet.general)
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