To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.trainsOpen lugnet.trains in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Trains / 23438 (-10)
  Re: Motorized Switch using Monkey Motor
 
(...) Thanks, Eric! Not sure I can take credit for "monkey motor", though. I think I heard that phrase (or one very similar) used somewhere else. I'm not sure. That would be cool if it caught on - it's sorta fun, like you say! :-) (...) I'll look (...) (20 years ago, 10-Sep-04, to lugnet.trains, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
(...) Cool design, gets the job done. I also wanted to say thanks for saying Monkey Motor. Its fun like that. Question, I haven't checked yet; did you add this to the Building Instructions Portal? Great post, thanks! (URL) e> (20 years ago, 10-Sep-04, to lugnet.trains, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
(...) Excellent insights and explanations, Mark -thank you. "...the whole unit flys up and back and just lays there pathetically where it happened to land." LOL Man, I've been there. It's sad, but funny at the same time. It's like these contraptions (...) (20 years ago, 10-Sep-04, to lugnet.trains, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
(...) Hi Ed, Thanks, glad you like the design. If you count the number of posts I've made about DCC in the forums, you'll see I'm pretty excited, too! :-) It's hit-or-miss when using the full 9V when operating the switches. Sometimes it holds (...) (20 years ago, 9-Sep-04, to lugnet.trains, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
(...) ... (...) Hello Mark, All I want to say right now is THANK YOU Mark. Again a very good shot. Now I am lurking around for useless "monkey" motors in the stock :-) The other point is to find Digitrax decoders around here. Can we still use a (...) (20 years ago, 9-Sep-04, to lugnet.trains, FTX)
 
  NWBrickCon™ 2004 Animation Film Festival
 
This year, there will once again be a NWBrickCon™ animation competition hosted by Seth Rotkin at (URL). The interest level, both in the animation community and the general LEGO® community, is higher than ever before. LEGO® animatiors have been asked (...) (20 years ago, 9-Sep-04, to lugnet.events, lugnet.events.nwbrickcon, lugnet.announce, lugnet.org.us.sealug, lugnet.trains, lugnet.org.scibrick, lugnet.castle) !! 
 
  Re: Motorized Switch using Monkey Motor
 
(...) Hi Mark - Great design, and the DCC stuff pointed out later in this thread is exciting. I'm curious - your switch designs seem to be updated from time to time to get a better base connection between the switch track itself and the motor, so (...) (20 years ago, 9-Sep-04, to lugnet.trains, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
In lugnet.trains, Mark Riley wrote: <snip> (...) <snip> Oh My Goodness! I didn't even think of that! I've modified all my switches to have both sides powered, but gettting a 9v wire out to a DCC enabled switch motor--that's extraordinarily (...) (20 years ago, 9-Sep-04, to lugnet.trains, lugnet.robotics)
 
  Re: Motorized Switch using Monkey Motor
 
(...) Yep, that's correct. With LDCC you will be able to configure the power as well as the stroke duration (somewhere around 0.1 to 0.2 seconds). Right now, LACC can control stroke duration, but not power, so I'll be modifying LACC for non-smart (...) (20 years ago, 9-Sep-04, to lugnet.trains, lugnet.robotics, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
(...) OK, thanks for the reminder! It sounds like maybe if you DCC-ise it, you would want the control program to issue non full power commands then? (...) I wish we could get track connectors and wires in bulk at good prices. (20 years ago, 9-Sep-04, to lugnet.trains, lugnet.robotics, FTX)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR