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  NWBrickCon™ 2004 Animation Film Festival
 
This year, there will once again be a NWBrickCon™ animation competition hosted by Seth Rotkin at (URL). The interest level, both in the animation community and the general LEGO® community, is higher than ever before. LEGO® animatiors have been asked (...) (20 years ago, 9-Sep-04, to lugnet.events, lugnet.events.nwbrickcon, lugnet.announce, lugnet.org.us.sealug, lugnet.trains, lugnet.org.scibrick, lugnet.castle) !! 
 
  Re: Motorized Switch using Monkey Motor
 
(...) Hi Mark - Great design, and the DCC stuff pointed out later in this thread is exciting. I'm curious - your switch designs seem to be updated from time to time to get a better base connection between the switch track itself and the motor, so (...) (20 years ago, 9-Sep-04, to lugnet.trains, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
In lugnet.trains, Mark Riley wrote: <snip> (...) <snip> Oh My Goodness! I didn't even think of that! I've modified all my switches to have both sides powered, but gettting a 9v wire out to a DCC enabled switch motor--that's extraordinarily (...) (20 years ago, 9-Sep-04, to lugnet.trains, lugnet.robotics)
 
  Re: Motorized Switch using Monkey Motor
 
(...) Yep, that's correct. With LDCC you will be able to configure the power as well as the stroke duration (somewhere around 0.1 to 0.2 seconds). Right now, LACC can control stroke duration, but not power, so I'll be modifying LACC for non-smart (...) (20 years ago, 9-Sep-04, to lugnet.trains, lugnet.robotics, FTX)
 
  Re: Motorized Switch using Monkey Motor
 
(...) OK, thanks for the reminder! It sounds like maybe if you DCC-ise it, you would want the control program to issue non full power commands then? (...) I wish we could get track connectors and wires in bulk at good prices. (20 years ago, 9-Sep-04, to lugnet.trains, lugnet.robotics, FTX)


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