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| | Re: Beating up, kicking, and verbally abusing an old dead rotted horse...
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| (...) Given the reports that its using MFC, it would be easier to rewrite a new version from scratch than to port the existing one. (16 years ago, 6-Nov-08, to lugnet.trains, lugnet.general)
| | | | Re: Beating up, kicking, and verbally abusing an old dead rotted horse...
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| (...) For me, the great think about Track Designer is that it runs just fine under the Wine Windows emulator. I've used it that way under my X86-64 Linux machine for several layouts, including working on NALUG layouts for train shows. I've never (...) (16 years ago, 6-Nov-08, to lugnet.trains, lugnet.general)
| | | | Re: Beating up, kicking, and verbally abusing an old dead rotted horse...
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| (...) Open the source code! My guess is that's the best thing which can be done. Set up a open source project, and even if nobody contributes immediately, maybe a day... and of course you can still develop it (and the source code will never be lost (...) (16 years ago, 5-Nov-08, to lugnet.trains, lugnet.general)
| | | | Re: Beating up, kicking, and verbally abusing an old dead rotted horse...
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| (...) Well, back when I was searching high and low for it, we wanted to intigrate the source in with visual basic to control our switching and such on the layout. Its great that you've found this gem even if it was 5 years later. I still have a (...) (16 years ago, 5-Nov-08, to lugnet.trains, lugnet.general)
| | | | Re: Beating up, kicking, and verbally abusing an old dead rotted horse...
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| (...) Now I'm debating whether I should do some development on it myself or let someone else do it or open it up for collaborative development. I have been able to compile it but only with an older version of Visual C++ (version 4.0). Plus I have (...) (16 years ago, 5-Nov-08, to lugnet.trains, lugnet.general)
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