Subject:
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Re: LEGO makes Bionicle film, Premiere 2003
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Newsgroups:
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lugnet.technic.bionicle
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Date:
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Thu, 10 Jan 2002 02:25:39 GMT
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Viewed:
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1902 times
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Good point about the animations. Course, without that, they couldn't really
walk...
In lugnet.technic.bionicle, Ray Kremer writes:
> > The toys were designed along with the story. They are not "here's what it
> > would look like made of Legos" they ARE the Toa. That's why they looked like
> > that in every other thing ever made of them in CG. There's no point to the
> > masks, the Turaga, Makuta, etc, without the plot as laid out.
> >
> > PS, in my opinion, that animation wasn't tooooo bad.
>
> Agreed. Though to be completely honest, they DID take some liberties in the CG
> versions. The arms and legs can bend, the heads can turn, they can stick their
> weapons on their back. In effect I guess the sets are "action figure" versions
> of the animation characters, though contrary to most TV show/toy combinations,
> the toys were made first and the animations were copied off of them.
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Message has 1 Reply: | | Re: LEGO makes Bionicle film, Premiere 2003
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| The moulded parts for the bionicle figures have joints, hydraulics, ect anyway. Could they just make these parts seperateley and animate them together in CG. Instead of the animations on the adverts where the hydraulics, joints, ect are made from (...) (23 years ago, 12-Jan-02, to lugnet.technic.bionicle)
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Message is in Reply To:
| | Re: LEGO makes Bionicle film, Premiere 2003
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| (...) Agreed. Though to be completely honest, they DID take some liberties in the CG versions. The arms and legs can bend, the heads can turn, they can stick their weapons on their back. In effect I guess the sets are "action figure" versions of the (...) (23 years ago, 9-Jan-02, to lugnet.technic.bionicle)
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