| | Re: Hercules Jr. James Loewen
|
| | (...) I agree with you, some of the awesome cranes and other projects are much more impressive than something designed to be, literally, as insignificant as possible. On the other hand, I know that sometimes the thought and planning that go into (...) (22 years ago, 9-Apr-03, to lugnet.technic)
|
| | |
| | | | Re: Hercules Jr. Thomas Avery
|
| | | | (...) I disagree :-) Big, monster creations with a lot of function can be impressive. However, something that is designed to be "as insignificant" as possible can be just as, if not more, impressive! If you take a moment and try to understand a (...) (22 years ago, 9-Apr-03, to lugnet.technic)
|
| | | | |
| | | | | | Re: Hercules Jr. Tobbe Arnesson
|
| | | | | (...) I often build big, but I don't put much effort in what I build. I build for recreation from a long day of problem solving so I don't like to struggle with more problems when I get home. My projects almost always "fly togheter" from a handful (...) (22 years ago, 10-Apr-03, to lugnet.technic)
|
| | | | | |
| | | | | | Re: Hercules Jr. Kevin L. Clague
|
| | | | | (...) I agree completely. Einstein said "Make things as simple as possible, but not simpler". Making things as simple as possible takes a lot of work sorting out relevent from irrelevent. That is a lot of mental effort. (...) Living within (...) (22 years ago, 10-Apr-03, to lugnet.technic)
|
| | | | | |
| | | | | | Re: Hercules Jr. James Loewen
|
| | | | (...) You have some good points there. I wasn't meaning to speak badly of the small walker projects- I'm actually one of the people who started the whole mini-walker thing. I meant that some of the larger projects have definitely been more complex, (...) (22 years ago, 10-Apr-03, to lugnet.technic)
|
| | | | |