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| | Re: LEGOdometer
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| (...) First off, "wow!" A great idea, what sounds to be a very thorough design (and documentation), and an aesthetically pleasing package. A few thoughts, suggestions, and so forth. First, while the videos are impressive, I wonder if the performance (...) (16 years ago, 9-Aug-08, to lugnet.technic, lugnet.trains, FTX)
| | | | Re: LEGOdometer
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| (...) Well, if a real train hits curves in any manner similar to how a LEGO train does, then the inside wheel will probably lift up enough to at least slip on the rail, which would result in that very effect. On the plus side, as it loses power, it (...) (16 years ago, 7-Aug-08, to lugnet.technic, lugnet.trains)
| | | | Re: LEGOdometer
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| Hey Shaun, That's so freakin' crazy awesome insane mega uber brainy bada**! I tip my Acme Brain Massager to you, sir! Dave S. (16 years ago, 7-Aug-08, to lugnet.technic, lugnet.trains, FTX)
| | | | Re: LEGOdometer
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| (...) Great work sir! You had me at the counter mechanism, but making it a train car, wow! Cheers DRS (16 years ago, 7-Aug-08, to lugnet.technic, lugnet.trains, FTX)
| | | | Re: LEGOdometer
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| (...) A differential might have other problems. I seem to recall that use of differentials was explored in geared locomotives (such as Shay, Climax, and Heisler), and was abandoned because the differential caused power loss in curves. (reference (...) (16 years ago, 7-Aug-08, to lugnet.technic, lugnet.trains)
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