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Here is my thought: Functional design is both relative and absolute. Let's define the context. In this I mean, when a given mechanical component can be modeled in Lego within a reasonable spectrum of variations. So if you want to replicate, let's (...) (20 years ago, 19-Apr-05, to lugnet.technic)
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| | Re: Relative or absolute?
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(...) Was that a conversation killer or what? ??? e (20 years ago, 11-May-05, to lugnet.technic)
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| | Re: Relative or absolute?
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(...) Relatively... Steve (20 years ago, 11-May-05, to lugnet.technic)
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| | Re: Relative or absolute?
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(...) Absolutely!!!! ROSCO (20 years ago, 11-May-05, to lugnet.technic)
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| | Re: Relative or absolute?
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(...) SNIP Less Filling! Jeff (20 years ago, 11-May-05, to lugnet.technic)
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| | Re: Relative or absolute?
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"Jeff Szklennik" <jeffszklennik@usaexpress.net> wrote in message news:IGB0ys.4ID@lugnet.com... (...) Tastes grey-t! (bley-t?) Rob (20 years ago, 11-May-05, to lugnet.technic, lugnet.off-topic.fun)
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| | Re: Relative or absolute?
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(...) Absotively Resolute!! (20 years ago, 11-May-05, to lugnet.technic)
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| | Re: Relative or absolute?
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(...) Y'all are having too much fun! Eric Sophie had a good answer. There are either so many constraints that it is absolute or so little constraints that it is relative. (20 years ago, 11-May-05, to lugnet.technic)
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