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 Technic / 12618 (-5)
  Re: SSClagorpion
 
(...) I don't think we need to worry TOO much about easing forces on the lock. My testing shows it works quite well. But there are many stresses on other parts as the legs get longer, and more angled, so moving them in is not a bad idea. (...) I (...) (20 years ago, 10-May-04, to lugnet.technic)
 
  Re: Coupe/ Cabrio car
 
(...) ...And without the big hole at the trunk that 8448 leaves! Cool!!! (...) And what about a 1.70m-tall human being?? (Yeah... I want to drive this car!! Can I? Pleaaase....) (...) Let me guess: 8466 (gearbox and puke-green panels) and 8458 (...) (20 years ago, 8-May-04, to lugnet.build, lugnet.loc.nl, lugnet.technic, FTX)
 
  Re: SSClagorpion
 
(...) Isn't saying is name *always* in vain? LOL! (...) Right. I agree totally. As I said in a previous post, I'm starting over. What I learned is that the locking leg works, and that I need to reconsider what it takes to make it stay upright based (...) (20 years ago, 10-May-04, to lugnet.technic)
 
  Re: SSClagorpion
 
(...) Maybe. Maybe not! Kevin (20 years ago, 10-May-04, to lugnet.technic)
 
  Re: NEW ANIMATION
 
(...) Not really. But if you look closely, you'll see that anything that's animated has the word "clock" in its code. In a separate .ini file you specify how many frames you want and POV-Ray automatically creates that many clock cycles and renders (...) (20 years ago, 10-May-04, to lugnet.technic, FTX)


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