| | Re: One more walker... Philippe Hurbain
| | | (...) Thanks... (Kevin deserves most of the praise!) This exercise is at the same time frustrating ("if only LEGO included one more Axle 3") and rewarding ("ah, this part is the solution)... Philo (21 years ago, 15-Oct-03, to lugnet.technic, lugnet.build)
| | | | | | | | Re: One more walker... Kevin L. Clague
| | | | | (...) Thanks Philo, (...) Yes. Creating a design being restricted to a given set's part inventory can be frustrating. My first real experience with this was when I was working on my first book, robots based on the Dark Side Developer kit. It took (...) (21 years ago, 15-Oct-03, to lugnet.technic, lugnet.build)
| | | | | | | | | | | | Re: One more walker... Tobbe Arnesson
| | | | | Trimmed lugnet.build <<snipp Stuff about the cool walker>> (...) This sounds interesting! But please don't rush them OnLine, I don't want *another* reason to buy the set .) (...) I'm sure the set is in good, caring and creative hands (...) Sounds (...) (21 years ago, 16-Oct-03, to lugnet.technic)
| | | | | | | | | | | | Re: One more walker... Kevin L. Clague
| | | | | (...) Ohhhhhh,,,,,, OK (...) I have no plans for a book. The fun part is the design and invention process. The not fun part is writing it up and having it edited on insane schedules. I just want to create abd share. (...) There are a number ofbad (...) (21 years ago, 16-Oct-03, to lugnet.technic)
| | | | | | |