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| | Re: SSClagorpion
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| (...) Isn't saying is name *always* in vain? LOL! (...) Right. I agree totally. As I said in a previous post, I'm starting over. What I learned is that the locking leg works, and that I need to reconsider what it takes to make it stay upright based (...) (20 years ago, 10-May-04, to lugnet.technic)
| | | | Re: SSClagorpion
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| (...) Maybe. Maybe not! Kevin (20 years ago, 10-May-04, to lugnet.technic)
| | | | Re: NEW ANIMATION
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| (...) Not really. But if you look closely, you'll see that anything that's animated has the word "clock" in its code. In a separate .ini file you specify how many frames you want and POV-Ray automatically creates that many clock cycles and renders (...) (20 years ago, 10-May-04, to lugnet.technic, FTX)
| | | | Re: SSClagorpion
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| (...) Eric, How much of the above message did you read? :) Never mind, don't answer that. :) Yes, I'm planning on making a pneumatic claw. Looking at the diagram Kevin posted, I expect to re-build the arm. I'm just playing around with ideas. Steve (20 years ago, 10-May-04, to lugnet.technic)
| | | | Re: SSClagorpion
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| (...) If I ever get my hands on the little guy, I'll make sure and bring it to a CLB (Chicago LEGO Builders) meeting. :) Steve ps If the guys from rtl want to see it, they're welcome to come to the meeting, also... :) (20 years ago, 10-May-04, to lugnet.technic)
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