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Subject: 
Re: New future bike renders
Newsgroups: 
lugnet.space, lugnet.build, lugnet.cad.ray
Date: 
Tue, 17 Jul 2001 01:45:20 GMT
Viewed: 
1087 times
  
In lugnet.space, Jon Palmer writes:
Those are very cool!

One question -- what did you use to make the renderings appear more like
drawings? Did I just fall out of the loop and not hear about something or • is
this a new way to do CAD designs? If I could make my creations look
something like that, I might just have to get myself into virtual • building....!

Joel J

Glad you like em.
I used Mega Pov to do the renders. Its an addition to Pov Ray. Once I was
ready to render I added a command to have the program draw lines along all
the edges. Here's the command line I used:

global_settings {
post_process {
       find_edges {
         1, .3, 0, 1.1, 1, rgb 0
       }
}
}

You'll want your model to be lit up very well, and the lines seem to look
best at high resolutions. I did all these at 1600x 1200. Also the LGEO parts
don't look as good due to the rounded nature of their edges. I also get
better results with no floor.

Hope that helps!

-Jon
FYI... Anyone rendering the Shiva motorcycle or anything using the 4x7x2
rounded windscreen needs to grab a copy of an updated part. It gets rid of
those "faceted" edges on the curved surfaces.

windscreen 4x7x2
http://news.lugnet.com/cad/dat/parts/?n=2690
http://www.geocities.com/pneaster/lego_stuff/30384ba.jpg

oh yeah.. minifig helmet... POV enhancements only
http://news.lugnet.com/cad/dat/parts/?n=2676
http://www.geocities.com/pneaster/lego_stuff/2446pov.jpg

By the way Jon, thanks for the info on MegaPov, I wondered how that was done.

Happy rendering,

Paul

http://www.geocities.com/pneaster/lego_parts.htm (finished parts)
http://www.geocities.com/pneaster/lego_todo.htm (in process)
http://www.geocities.com/pneaster/lego_todo2.htm (planned)
http://www.geocities.com/pneaster/lego_parts_rev.htm (revised parts)



Message is in Reply To:
  Re: New future bike renders
 
(...) is (...) building....! (...) Glad you like em. I used Mega Pov to do the renders. Its an addition to Pov Ray. Once I was ready to render I added a command to have the program draw lines along all the edges. Here's the command line I used: (...) (23 years ago, 17-Jul-01, to lugnet.space, lugnet.build, lugnet.cad.ray)

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