Subject:
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Re: Sincraft Triple threat
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Newsgroups:
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lugnet.space
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Date:
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Fri, 29 Jun 2001 20:31:07 GMT
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Viewed:
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706 times
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In lugnet.space, Anthony Babington writes:
> being a rabid fan of the Online comic "Sinfest", as well as a frequent
> poster to the forum there (ok... replace "frequent" with "incessant"), I
> decided to start making models of the things I described in the role-play
> threads. as the current thread is a space-war thread, I created a series of
> "Sincraft" for use by my mercenary forces. (if you're like me and check
> brickshelf, religiously, five times a day or more, then you've already seen
> these.) anyway, here goes.
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=5176
> The "Sinfighter" -Designed to be carried aboard smaller capital ships, the
> Sinfighter is a powerful ship in a tiny package. it's powerful engine and
> lightweight alloy fuselage make it the fastest combat craft in my arsenal.
> it's only standard weapon, two forward-firing heavy lasers, have enough
> power to melt gundanium, making the sinfighter extremely useful when dealing
> with mecha-equipped foes. the relatively low poer consumption of these
> lasers has resulted in them being standard on all craft based on the "Sin
> Core".
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=5189
> The "Sinbomber" -the sinbomber is based on the sinfighter, and is designed
> to take on enemy capital ships. a slow craft, relatively speaking, the
> sinbomber's enhanced armor allows it to survive most punishment on the way
> to the target, and it's four heavy lasers, two additional weapons mounted at
> the wingtips, allow it to burn holes in enemy armor, should the situation
> require it. mounted atop the wing, just outboard of the engine housing, are
> two "lancer" heavy anti-armor missiles. their shap is designed to penetrate
> an enemy hull, then blast a hole in it large enough to allow other munitions
> in. the bulbous weapons are "Fat Man" low-yield nuclear weapons. then comes
> the "Hydra" light multi-missile and the "Starfire" laser explosive device.
> the starfire is equipped with a laser and a powerful amplification system.
> on detonation, the stored energy in the system is released, while the laser
> continues to pour energy into it. the end result is a laser "explosion". on
> the underside of teh wing are six "wadcutter" anti-armor torpedos and two
> EMP torpedos. the Sinbomber is truly a force to be reckoned with.
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=5240
> the "Sin-interceptor" or "Sinterceptor" -the most agile attack craft in my
> arsenal, the Sinterceptor (which the pilots call "the lethal asterisk") is
> purpose-built to take down the targets which are too heavily armored for the
> Sinfighter, and too fast for the Sinbomber. it's Sin Core has been modified
> with a much larger engine, as well as the densest armor we could give it. it
> carries the standard heavy laser cannons mounted on either side of the
> cockpit, as well as two heavy plasma beams on the mid-wings, and two ion
> miniguns on the lower wings. the Sinterceptor is also no slacker in the
> guided weapons area, carrying eight wadcutter missiles on the upper wings,
> with space for four more on the forward midwing, and another ten on the
> lower wings. it also has four heavy weapons clamps, to let it carry anything
> from supplemental power pods, to "apocalypse-class" planetary nuclear
> weapons. only the best pilots are allowed to fly the Sinterceptor, but their
> kill ratio with this craft is frightening.
>
> -LMKWYT
Hi Anthony, your ships 'aint bad.
I especially like the interceptor; its got a bit of a fast, manouvreable
look to it. The only thing I think that they need is a bit of finer
detaling; you know, tiles and grilles on the wings for decoration, etc.
Overall, pretty good.
ZaC Soden
---------
www.ozbricks.com/battlespace
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Message is in Reply To:
| | Sincraft Triple threat
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| being a rabid fan of the Online comic "Sinfest", as well as a frequent poster to the forum there (ok... replace "frequent" with "incessant"), I decided to start making models of the things I described in the role-play threads. as the current thread (...) (23 years ago, 28-Jun-01, to lugnet.space)
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